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thezeus

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Posts posted by thezeus

  1. On a nightly basis, myself and two of my buddies play League of Legends (they play on their laptops on my wireless).  I figured some of you also play.  We usually just do 3v3's because the two PUGs we get tend to usually stink.  Anyways, feel free to post your League of Legends IDs and maybe some of us can play from time to time.

    My Contact:  TheZeus1
    Level:  30
    Preferred Champion:  Urgot (I may the only good Urgot ever)

    Typical score:  15+ kills, 3-6 deaths, 4-8+ assists
  2. I haven't seen if this is confirmed yet, but it looks like when you click spawn item it spawns a huge amount on the ground, instead of the item value labeled within the admin menu.
  3. I think I speak for a good amount of people when I say, with your attitude, I have absolutely no willingness to ever help you.  Don't come into a community that is about growing an engine and call it garbage.  If you want to work with a weak engine, go do a google search, there are plenty.  EO is easily the best open sourced engine on the net.  What it is lacking now is easily addable if you simple learn a little visual basics.  To quote Robin, "PROGRAM IT YOURSELF" if you don't like it.  There is no need to come on here, write your previous post and get it deleted, only to repost something slightly different.  There will never be an in-game scripting engine in EO and there shouldn't be.  If you can get the idea that in-game scripting is simply bad for a true games overall structure, then you can go use ES and rot in hell.
  4. It still looks like its missing a check somewhere, here is my inputkeys
    ```
      If GetKeyState(vbKeyControl) < 0 Then
            ControlDown = True
        Else
            ControlDown = False
        End If

        'Quickly Check to See if we are using MouseMovement, if so, exit sub and don't check Keyboard Movement
        If MouseMove = True Then
            Exit Sub
        End If

        'Move Up
        If GetKeyState(vbKeyUp) < 0 Then
            DirUp = True
            DirDown = False
            DirLeft = False
            DirRight = False
            Exit Sub
        Else
            DirUp = False
        End If
    ```
  5. 1 thing I noticed was it doesnt stop the movement on mouse up, even with MouseMove = False in picScreen Mouse Up.  I've retried this a few times and it happens both times.  Any clue as to why, or perhaps what I did wrong in testing it?  Everything seems to work fine.
  6. I've actually modifying it to change the npc name color instead of displaying the level.  It goes yellow for monsters easily killable, white for average, and red for difficult.  If that is something people would like me to release let me know.
  7. Go into constants

    ' General constants
    Public Const GAME_NAME As String = "NAME"
    Public Const MAX_PLAYERS As Long = 70
    Public Const MAX_ITEMS As Long = 255

    Change 255 to higher
  8. If you are looking to change your gameplay screen size, view:

    http://www.touchofdeathforums.com/smf/index.php/topic,67409.0.html

    If it is the regular game size, it looks like the form is out of position.  Check your frm.main to make sure nothing is moved incorrectly.

    Also, please label your posts correctly.  Use [EO 1.3.1] or whatever version you are using in the future.
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