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StorN

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Posts posted by StorN

  1. I have no choice, I do not know for what this is but, Eo 1.2, 1.3 is kicked in general no longer usable. It is not possible that I have this problem and my colleagues, and you do not.
  2. ie Eo is the 1.1 … little improvement but can do something.

    Cheers, nice work shoe stepped on the engine

    pS. not only did I have this problem but the mass of people with a forum
  3. increased the a little PicScreen - Eo 1.3, and the size of the map

    some tiles pasted layer - ground. And what? maximum jam, and more - ground (the mask, fringe), the greater the jam - for maps (character, scrolling).

    The same problem I had - Eo Xmas
    to - Eo 1.1 does not have this problem

    has anyone the same?
  4. trying to move the system - hot bar with EO 1.2 to 1.1
    I did everything except one, asked me for help

    copied

    > Private Sub picHotbar_MouseMove(Button As Integer, Shift As Integer, X As Single, y As Single)
    > Dim SlotNum As Long
    >
    >     SlotNum = IsHotbarSlot(X, y)
    >
    >     If SlotNum <> 0 Then
    >         If Hotbar(SlotNum).sType = 1 Then ' item
    >             X = X + picHotbar.Left + 1
    >             y = y + picHotbar.top - picItemDesc.height - 1
    >             UpdateDescWindow Hotbar(SlotNum).Slot, X, y
    >             LastItemDesc = Hotbar(SlotNum).Slot ' set it so you don't re-set values
    >             Exit Sub
    >         ElseIf Hotbar(SlotNum).sType = 2 Then ' spell
    >             X = X + picHotbar.Left + 1
    >             y = y + picHotbar.top - picSpellDesc.height - 1
    >             UpdateSpellWindow Hotbar(SlotNum).Slot, X, y
    >             LastSpellDesc = Hotbar(SlotNum).Slot  ' set it so you don't re-set values
    >             Exit Sub
    >         End If
    >     End If
    >    
    >     picItemDesc.Visible = False
    >     LastItemDesc = 0 ' no item was last loaded
    >     picSpellDesc.Visible = False
    >     LastSpellDesc = 0 ' no spell was last loaded
    >    
    > End Sub

    UpdateSpellWindow - stresses in this script, Why?

    Cheers
  5. Since the EO Xmas - is unfit for use. It continues its work on the EO 1.1.0

    Is there turtorial on - skill bar for EO 1.1.0?
    if not, whether it is able to transfer code (bar) with Eo Xmas to 1.1.0?
  6. As I lay on the map more than 10 boxes, layers - fringe. The game starts to not work smoothly. Likewise, if the fulfillment of the function uses the map layer "ground".

    Why is this so?
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