Slasheree
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Posts posted by Slasheree
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cause that seems to be a problem with the 'MSComCtlLib', maybe reinstall vb6 ?
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did you install the runtime files ?
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But with the proper 'training' you can always convert from Dx7 to Dx8 and the reverse :)
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I'd advise posting some links to videos showing those actually working, or tutorials (if you made for tutorial)
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> lolz…you're cute slasher :)
thanks Maddy ^_^
> rsrs slasher is a gentlemen rs but "hentai".
wut ? xD -
> lol lol…talga at ang pinaka madaldal sa shoutbox eh ako na. :P
I understood the 'shoutbox' :o :D -
tens que aprender os básicos:
em java metes: int a, em vb6 é Dim a as Long (Long em vb6 = int em java)
em java um método é: public short metodo(int num), em vb6 é public function metodo(ByVal num As Long) As Integer
em vb6 não é preciso chavetas { } nem ; no fim das instruções, em java um array é declarado com [] em vb6 é com () e até dá para definir o ponto de início e o final enquanto que em java começa sempre no 0, isto é conseguido com: Dim a(1 To 30) As Long
etc etc…
e este fórum não é de brasileiros, acho que só vi 2 brs aqui ainda -
Oi, sou de Portugal :)
Primeiro tens que te familiarizar com o engine em si, ver as features e como tudo funciona, e depois é que passas à parte do código, é bastante fácil de entender todo o código escrito porque os nomes dos métodos são intuitivos e as funções não são muito complicadas.
Para programares os engines daqui tens que sacar o VisualBasic 6 (a menos que o engine esteja escrito noutra linguagem), só que as pessoas não são permitidas meter links de cenas assim aqui, por isso vais ter que procurar por ti. -
rsrs :o br ?
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So deep, even Adele is rolling in it :o
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"orange league which won't be easy to get there." -> tell me about it :o
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Looking awesome, keep up the good work :)
Just wondering, what will this have uniquely different from PokeMMO ? -
I once did a 'dx8 gui' for the auction house, you might want to also add item description when you hover over the item like I did (so players know what stats it has and such) :)
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JavaScript, despite the name, is essentially unrelated to the Java programming language, although both have the common C syntax, and JavaScript copies many Java names and naming conventions. The language was originally named "LiveScript" but was renamed in a co-marketing deal between Netscape and Sun, in exchange for Netscape bundling Sun's Java runtime with their then-dominant browser. The key design principles within JavaScript are inherited from the Self and Scheme programming languages. [[url=http://en.wikipedia.org/wiki/JavaScript]source]
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I'm just saying javascript is not java xP
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Javascript != Java
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Cool, I had a Multi Theft Auto: San Andreas server once, learned to mess around with Lua :P
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I think he means make the pet target whoever is attacking his owner… not a bad idea...
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What I did on Everember was something like this pseudo-code:
if shield and direction=DIR_RIGHT then
drawpaperdoll
end if
…
drawplayersprite
...
if shield and Not direction=DIR_RIGHT then
drawpaperdoll
end if -
the necropost is high on this one XDD
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> **I'll back the duck out**
>! ![](http://www.bubblews.com/assets/images/news/836205255_1378640696.jpg) -
![](http://static4.fjcdn.com/thumbnails/comments/3622280+_b57fb88863ab5b2829c513631f86d351.jpeg)
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> What did I leave that was insulting? I did a better job of moderating that than you did
It's true I have admin powers, but I still haven't decided to use them (only to delete bot's threads), and about the insulting I don't remember the exact words but I can tell that I looked at it and clearly saw it as an insult (not saying it was to me, don't rememeber, I think he only insulted Paigey a LOT, and without reason, he got busted exploiting, he needs to learn with it…)
> that was a duplicate post i assumed it was mistake on her part
It was not a duplicate in any way, she had a thread for bugs and another thread for features or something like that (didn't have anything to do with bugs…), that only shows you didn't dig well enough before you deleted it...
> and Sky please don't mention me in this topic again thanks
I think you do well in not wanting to be mentioned here and not even posting more here, at least you stay true to your word (I'm talking about the truce you made with Kajamaz) and the rest should do the same. If I recall there's some rule to posting here in eclipse that was something like "If it's not related to the thread's topic/reason, then don't post" and the reason of this thread is to promote Everember I guess, so lots of people already messed up.
And I'm really tired of having to come here and read the lame posts all over and over. You (Skywardens) would do better in making your game better than trying to making other's game look bad (remember we are still in development), you don't win by bringing your opponent down but by surpassing them. (You can do this by trying to make a better game than EE like you are trying to already). Best of lucks with your game(s) (since they are 2, one dx8 and the other dd7 it seems) and have a nice day/night :) -
> Finally: Slash, not long ago, you said that you don't claim others work for your own. That's a lie. I can't think of 3 features you've added all by yourself to EverEmber. YET, you've claimed some of these works as your own. Care to clarify?
Which features did I claim as mine that you say were 'stolen' ? Just want to get things straight. Also here are a few I remember off my head
Animated sprites (like in the bees), Animated tiles (XP Style and VX Style + waterfall kinda tiles) (don't know why this wasn't in the engine in the first time, it's somewhat essencial to give life to the maps), Critical/Block in weapons/shields, new night system in EE (spotlight mode), Book of Regret (item to respec your character's stat points), Action text scrolling off of the screen when you unlock FPS,Healing fountains will now heal over time, rather than walking around it.
Taken from Paigey's changelog post:
-An experimental fullscreen mode is being added. (Slash: It's very glitchy and I probably won't work more on it, but I'll still leave it.)
-Created a very basic algorithm for spell casting to find obstacles between you and the target (includes block type tiles and blocked zones mostly 'cliffs'), if an obstacle is found you won't be able to cast the spell (think of it as a Mage aggro exploit fix).
-Fixed some memory leaks client side. (May fix the out of memory error some people have been having) (V32)
more here: [http://www.everember.com/threads/everember-changelog.568/](http://www.everember.com/threads/everember-changelog.568/)
And I don't know about the first two, you got banned because you advertised your game a lot and also exploited a bug to the max to get to be the first millionaire in Everember while never reporting it + exploited the 'Cerberus' glitch to level up also not reporting it (It's hard because it's a boss, deal with it, at least you should have reported it), and Seb got banned for abusing his admin powers -> in a discussion it took all of Paigey's comments and left your somewhat insulting ones, now that's not a very good moderator. I guess the other two got banned because things were very hot in Everember (see what I did there ?) but I'm supossing it's common sense not to post about other eclipse games in an eclipse based game's forum.
[EDIT] Vandereich's post:
> My interests wanes elsewhere with the development of a new game with a team of about 10-12 people, with a playerbase of about 400 interested everyday users even before V1 of Alpha, people will be expecting a lot and I can no longer hang around here wasting my time.
> Also: Give me my damn money back. I didn't donate to see a game die right in front of me when I clearly told everyone how EASY it would be to fix. Nor did I pay to see myself or my associates be slandered by fools and the followers that buy into the lies the fools feed them.
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> Delete my maps that you claim to have 're-done' 50% of. (absolute lie)
You donated because you wanted, I've never seen donations be refundable lol…
As for the maps, I don't know if Kajamaz even actually had time yet to change them, but I'm sure of one thing, you made the maps for Everember therefore they were Everember property the moment you finished them (common sense again, no one had a pistol in your head)
> Whenever ANYBODY criticizes your work, you have ONE response.
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> 'Do you have any idea how much work it is to run a game? I have a life to live as well guys…'
-When a player reaches the max level, the server will now announce it globally. (Thanks AllUsernamesRejectedWTF) (V32)
-Fixed bows getting +1 range while using a certain walking glitch. (Sorry Krim XD)
> Anyways, Seb takes down posts from BOTH parties
False, anyone who was on the conversation saw it, it was filled with your posts straight, didn't even leave a Paigey's comment in the middle…
Not to mention 'someone' took Paigey's Bug Thread... very good moderator indeed...
Grabing your word: Liars DISGUST me.
I thought Seb was talking for the whole Skywardens team when he made a truce with the EE team about you don't bother us and we don't bother you (even though we never bothered you ._.), but I guess he wasn't, you're still here spamming stuff that won't get your game anywhere and won't bring our game down, go get something more useful to do with your life kid.
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