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Guacamole

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Posts posted by Guacamole

  1. Ocarina of Time was my favorite I'd have to say, but Majora's Mask is so close to it, they might as well be tied. Everything about these games were amazing, the  gameplay, the story, the puzzles, and the music is probably the two greatest soundtracks for a video game ever imo.
  2. @Rushεr:

    > You can't, but if you seduce Sword you might get out the town - unharmed…

    I got them to let me out unharmed, but he took all my stuff, so I just made a new character anyway.

    @DDunit:

    > Guacamole, I'll trade you a full crate of hemp seeds for that bear cloak.

    I would, but 1) I highly doubt you'd be able to find me and 2) I'm not going to tell anyone where to find me anyway. I trust no one.
  3. @Rushεr:

    > Guacamole, are you comparing a Game with the Real Life? Like what the hell dude? I wish Real Life was a game, I could just chop a damn tree and use my super powers to lift it and bring it to my in a 1 day build House.  XD

    I'm not comparing the game with real life, I'm comparing Jungle's definition of stealing with a situation in real life. I know it's just a game, but the way he said it was as if it were a real life moral that stealing is not stealing if it's not on their property.
  4. @נυиgℓєтσє:

    > Soul, just stop. Tell me what I did exactly. I have the right to know. If you dont respond, I can set up a bounty for you, because nobody likes a troll. And nothing is stealing unless its claimed.

    So you're telling me, in real life, if a thief is walking down the street and steals a woman's purse (cliche I know) and runs off, he or she cannot be charged with stealing because the woman with the purse was not on land owned by her? Think about it.

    The whole claiming thing is not actually claiming, It should be called 'Keeping People off your Property'. If you built a house, you own that house, you put your time and effort into the house, therefore you own it. You might not technically own the land around the house without claiming, that doesn't mean you can't protect it as yours.
  5. @Robin:

    > **Modded Client:**
    > [http://www.havenandhearth.com/forum/viewtopic.php?f=5&t=2965&sid=bc41f48494ca7d034194e1fae46e299b](http://www.havenandhearth.com/forum/viewtopic.php?f=5&t=2965&sid=bc41f48494ca7d034194e1fae46e299b)
    >
    > or just google 'haven & hearth irc client'. This session ID shit is annoying.

    I love that client, especially the nightvision. It takes out the need for torches.
  6. @Xelander:

    > I still barely play the game.
    > It's a change… Got a reason to do anything with the achivements atleast.
    >
    > Off topic; I made this awesome script that if you look upwards, it buys 4 deagles and drops them perfectly for them to fly up a bit in the sky. :D

    I hate the concept of achievements, their really pointless to me, especially adding them in a game that's been around for years, I've already done all that stuff, no use in doing it now that they have achievements.

    @Yami:

    > I say the game stinks either was as it's just another default FPS and there's much betters ones around. ;D But meh, you guys should really read the announcements and such better.. Just because custom content dissapears with a new patch doesn't always mean it's gone, it can also mean there's a new format for mods available.  :rolleyes: You see, this is why I stopped playing anything related to the Source Engine online.. Bunch of retard kids lolling around all day yelling you're a hacker and they go berserk over nothing.

    The problem is, not all the server hosts understand this, or are willing to take the time to do this.

    And how am I lolling around and yelling "you're a hacker!"?
  7. @Xelander:

    > Don't say that, anyone ever played those zelda games by sony?
    > NEVER BRING UP ANYONE ELSE THEN NINTENDO TO DO THIS.

    I meant like a fan game dude, or a game made by indie developers like Eclipse. Calm down. Any commercial game would certainly need to be made by Nintendo.
  8. @נυиgℓєтσє:

    > I sort of understand… Can you guys send me pics of your area once you log in? I want to have membership in 2 villages and not just one. Do you live close Robin? And Chakkra please live close! I want contacts! I even taught you how to play the game!

    Maybe you don't get it. **ROBIN DOESN'T LIKE YOU!**
  9. @gamesucker:

    > @Robin:
    >
    > > @ಠ益ಠ:
    > >
    > > > Look older pages.
    > > >
    > > > btw. does all of you have the same village?
    > >
    > > God no. The Eclipse village is overrun by newbs. The resources are getting raped. You're better off finding a secluded spot to start your own village then inviting some close friends to join you.
    >
    > [Robin: Joined:
    >     Sun Aug 23, 2009 9:12 pm](http://www.havenandhearth.com/forum/memberlist.php?mode=viewprofile&u=2365)

    Wrong Robin, [RobinP: Joined:Thu Jun 24, 2010 9:44 pm](http://www.havenandhearth.com/forum/memberlist.php?mode=viewprofile&u=13970)
  10. @נυиgℓєтσє:

    > Harvest Moon was awesome. The fact that you can do that times 30 WITH online play and PvP makes this soo much better. I wonder if they should incorperate marrages? Or peace treaties? Thats the thing I love about small scale games.

    And that's the great thing about having freedom in these games. They don't have to add marriages or peace treaties for you to use them. If you wanna have a peace treaty with a village, speak with their leader and make one yourself. If you wanna get married, find someone else and just say that you're married. There is no stopping you from doing so, I have yet to see any rules in the game. Power to the players!
  11. @Jadencide:

    > @Lollicat:
    >
    > > @Jadencide:
    > >
    > > > My personal opinion is that it sucks
    > >
    > > What sucks?
    > >
    > > @Jadencide:
    > >
    > > > and seems like a school writing assignment that a teacher assigns but still gives everyone an F because she hates her own life.
    > >
    > > WTF? Stay on topic please.
    >
    >   The Story and Idea sucks, and the off topic is what the story seems to be related to that. I'm just one person and I don't like the story. But this is not aimed to discourage the team in anyway I don't want to come by as this. I just stated my opinion on the game plot/setting/story whatever you want to call it.

    I've got that several times actually, that the story sucks, but in the end you did say it was a creative idea.
  12. If you have not heard, Valve recently made an update today for Counter-Strike: Source. This has caused an uproar in their community, as it has removed custom created content from the game. Now if you don't play the game, you wouldn't know, but custom mods are a HUGE part of Counter-Strike. Half of the game servers are down now and people are uninstalling the game until the update is removed. I'm waiting it out to see what will happen, but if nothing changes, I'll probably do the same.

    Any opinions on the update?
  13. @נυиgℓєтσє:

    > http://www.touchofdeathforums.com/smf/index.php/topic,61812.0.html
    >
    > ^Easily the best one

    Haha! Easily the best? You need to play some other FPS games man. I've never understood why that game is so popular, It's one of my least favorite FPS ever, just under the Call of Duty: Modern Warfare 2 which I played once and hated.
  14. @Kreator:

    > @ZoSo:
    >
    > > Zelda games are awesome, but lately they've been remaking the same formula over and over again.. I wish they'd make like a "dark" Zelda with blood and stuff ;D. That'd be awesome.
    >
    > I wouldn't mind seeing an opening, where it begins with the people of castle-town getting dismembered in a stalfos attack. XD Won't ever happen though.

    Not by Nintendo anyway. I bet there is some amateur/indie developer out there that would be willing to make a game like this.
  15. I agree, targeting makes the game WAY too easy, and sometimes it even gets in the way if you cant untarget and you're trying to move around. It'd be cool if targeting was an option you could select on or off. Adding health to the enemy does nothing at all to the difficulty of them. They can only be made more challenging if they are stealthier (they don't scream when they come up from behind) and if their attack speed was faster. That's what made Darknut/Iron Knuckles WAY too easy, they hit hard when they hit you, but that's only if you mess up, otherwise they're easy to dodge around (again with targeting).

    Oh, and the music better be as good as the rest of the series. ;D
  16. Yes, from the looks of it you have to buy the motion plus. It (supposedly) makes it so that your actual movements do more than the flick of your wrist. It doesn't do too much really, you can still sit and play, you just have to move the remote in the correct direction, not shake it.

    I do hope they bundle it though, I don't really wanna pay $25 for something I'll only use for Zelda.
  17. @Lukin:

    > The note idea seems good, but I would rather see it as a profession where you find notes and music sheets, and you "learn" the music sheets, and there it says what kind of notes you need in order to create X. Could create spells and instruments etc.

    Professions? Hmm… I'd have to think about that one.
    @Lukin:

    > In the maps it would be nice if you have your music makers make music that is the actual song it's based on. (I guess it can't be the original mp3 file because of copyright issues.)

    We can use the original MP3s just as long as we're not making any money off of the game, which we won't be.
    @Lukin:

    > Oh, and instead of "Races" that are in games, you could have "Genres" of different music. Like Hardcore, Metal, Classic and so on.

    I'm thinking of just removing races all together. Did you know that there are hundreds of genres under the broader genre of Rock? the only way that would work is if we just stuck with a broad term, such as metal or classic and not use the sub-genres of those (Heavy Metal, Death Metal, etc.).
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