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jrbiii1

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Posts posted by jrbiii1

  1. Hey well I can't port forward atm so I remembered that in the older eclipse you could use hamachi umm is there a way to use it on the new eclipse version? If so how please -_- finally get people to make a game with and they can't play lol
  2. ok i have eclipse stable i changed scrolling to 0 because i don't want map well ya scrolling heres the pic [![](http://img831.imageshack.us/img831/7602/screenshot0p.png)](http://img831.imageshack.us/i/screenshot0p.png/)

    Uploaded with [ImageShack.us](http://imageshack.us)  if that dont work heres the link

    http://img831.imageshack.us/img831/7602/screenshot0p.png

    how do i make it like regularly when u change scroll to 0?
  3. Ok I have eclipse stable and well I didn't want maps to scroll so i turned it off (duh) and now that it's off the screen is gray in a backwords L and I can't go over thier how can I make it so the whole map is tile settable and stuff
  4. @kibbelz:

    > I have done it for a freind of mine whitewing. useing custom menus most of it was source edits I had a small amount of scripting involved too.
    > I wish people would stop trying to copy other games >.> be imaginative.
    > No pmd game can challenge pmu that IS A FACT! so just face it, now to all pmd games who read this. YOUR GAME WONT BE A SUCCESS.

    LOL pmu has gone down the drain to most player it used to be fn and awsome but now it just bad rrly I learnd that ames can have their limits pmu never will be good in my books unless they change drimasticaly. (fired mod) ya was mod then was fired because it was unificial O>o
  5. Ok i was told by Lam3r that this will be a very big source edit well what i want to know is what will be needed in it exacxtly? This is the information on what this source edit will need to acomplish

    This makes it so when u kill a enemy (not a player) u can play as them
    and keep your origanal player and this one and be able to switch between them. You get the stats and the sprite of the character you got.
    Like you do in pokemon mystery dungeon games.
  6. ok i have a sprite sheet of 464 but every time i use sprite change to a sprite high as 265 and above i get a run error (oveflow6) or something like that and it closes the game what do i do so i can use all my sprites i know u need vb6.
  7. hay do u guys know how to use more sprite then the game set useing visual basic? im asking bc my sprite sheet has over 255 sprites and it wont let me use the rest :( how do i fix it a tort or some1 do it for me with team vewer either would be good :(
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