Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

atticus

Members
  • Posts

    57
  • Joined

  • Last visited

    Never

Posts posted by atticus

  1. @interloper:

    > on your item editor under the equipment data there is one that says paperdoll choose witch ever you want and save it

    nope, it only shows

    name
    price
    pic
    bind type
    rarity
    anim.
    sounds
    class req
    access req
    level req
  2. im wondering if theres a sprite maker or how do you make sprites?

    im looking for basic animal sprites (owl, horse, lion, bear, snake)  but i havent found any.. so im wondering how hard it would be to make them,
    and i want to make sprites with facial hair..

    any pointers on this?
  3. I knoticed that too, so what I did, is I opened Title sheets "1" and "2" into two different Paint's. I lowered the bottom of "1" in paint untill all of "2" would fit underneath it, then used the "select" tool and cut out ALL of "2" and put it under "1", saved the file, and logged on to see if it worked, and it did..

    so I crambed 1-9 in 1 title sheet, and now I have a BUNCH of titles. try that =]
  4. im still confused.. i made the items bigger, put them in rows, put them in the paperdoll folder (numbered in order) and when i get on the game and open the admin controlls, it..still doesnt pop up, the only things that pop up are items, and theres not "paperdoll items" button…
  5. sorry, let me refrase that.
    I understand paperdolls, but how do I put them into the game, and wear them.
    like, what size do they have to be, and do they have to be in a single picture .bit or can u have multipull items in the picture?

    and like, start off in a Robe/cloak..?
  6. *facepalm* im almost done with one map in my game, all i have to do it place the NPCs, and script them (and make shops) but alot of the NPC im putting in my game, are custom.. and when i  went to put one in the game, this happends…

    ![](http://i660.photobucket.com/albums/uu323/bockscar/dammit.jpg)

    i know im close.. but how do i get the green background and the white bar outta there?
  7. yyeeeaahh… this didnt work for me?..ill show you what happened.

    this is the image i want to convert;
    ![](http://i660.photobucket.com/albums/uu323/bockscar/AlbusDumbledore.jpg)

    this is what happeneds when i try to convert it:
    ![](http://i660.photobucket.com/albums/uu323/bockscar/help-1.jpg)
    and if i select the Other option, it makes the sprite inviable.. its just a strip of white

    help?
  8. ive stared at the tutorials and still dont get it xD for example..

    ```
    Do While Slot < 25
          If GetPlayerInvItemNum(Index, Slot) = 0 Then
            Call SetPlayerInvItemNum(Index, Slot, Number)
            Call SetPlayerInvItemDur(Index, Slot, Durability)
            Call SendInventoryUpdate(Index, Slot)
            Exit Sub
          End If

    ```
    does this mean EVERYTIME the code on this says "index, slot, and amount" i put it to my personal numbers?

    **this code is an exaple from Godloads Invatory Script**
  9. uhhh..i cant find any of that? in my client folder, it says "scripts>commands, customs, main, scripteditem, Scriptedspell, scriptedtitle.  and in my server folder, it says "scripts> Events(folder), functions (folder), Modules (folder), backup, command, FSmain, main, and read me"

    or am i just short bus? btw: im using Stable
×
×
  • Create New...