Domino_
-
Posts
944 -
Joined
-
Last visited
Content Type
Profiles
Forums
Calendar
Posts posted by Domino_
-
-
Suggestion to add in resurces something like afther level 5 you can get better items from that tree.
example:
level 1: brach or smtn :D
afther level 5: as example oak logs
afther level 20: Bird's egg :D
Items based on level.
Sry if you don't understund, I'm not good at English. ^^ -
Afther adding new classes restart server. ( If it's on )
-
Hi all!
Does somebody know hot to code EO that he opens all graphics,sprites,titles from rar file?
Like I compress Data into data.rar and all files from there he is reading. And thr rar file is protected by password witch knows only admin and who coded it in the game? -
@Broojo02:
> Heres another screen of the game:
> ```
> http://img98.imageshack.us/img98/4259/screeniy.png
> ```
"Pe*is has joined Eclipse Origins!" xDDDDDDDDDDDDDDDDDDDDDD -
"Method or data member not found." In (Client side)
```
Private Sub HandleSpeechWindow(ByVal Index As Long, ByRef Data() As Byte, ByVal EditorIndex As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long)
```
This is when I want to speak with someone…
And npc's was deleted before server start.
---
@thezeus:
> Could I trouble you for a screenshot of this in-game? I'm not certain if I want to implement this or not without viewing such a graphic. If not, thank you for your contribution! It looks great.
![](http://www.freemmorpgmaker.com/files/imagehost/pics/d7e27304258002d22c67caa4b6490bb9.PNG)
Only need to fix that it shows when you start to speak with someone not when you enter in game. :) -
LOL, this was the wrong place
```
HandleDataSub(SSpeechWindow) = GetAddress(AddressOf HandleSpeechWindow)
```
I tryed to change here xD Sub HandleSpeechWindow to Sub HandleQuestWindow
```
Private Sub HandleSpeechWindow(ByVal Index As Long, ByRef Data() As Byte, ByVal EditorIndex As Byte, ByVal StartAddr As Long, ByVal ExtraVar As Long)
Dim Buffer As clsBuffer
Dim msg As String
Set Buffer = New clsBuffer
Buffer.WriteBytes Data()
msg = Buffer.ReadString
frmMain.picSpeech.Visible = True
frmMain.lblSpeech.Caption = "" & msg & ""
frmMain.lblSpeech.Visible = True
frmMain.picSpeechClose.Visible = True
End Sub
```
But that's ok. Great code. :star: :star: :star: -
```
' Packets sent by server to client
Public Enum ServerPackets
SSpeechWindow
```I did'n add header, where to add?
P.s.
Or I added? :confused: xD -
Maybe I'm doing something wrong but I have this problem.
"Variable not defined." In
```
Public Sub InitMessages()
HandleDataSub(SQuestWindow) = GetAddress(AddressOf HandleQuestWindow)
``` -
@Rithy58:
> It's quite a lot of work. Here's my thread, not much support though.
> http://www.touchofdeathforums.com/smf/index.php/topic,67289.0.html
>
> Sincerely,
> Rithy
Need only a perfect tutorial and that will be great! :D -
Better learn pixeling and make your own armor and items. :huh:
-
Noone answering… x.x :sad:
-
Map editor have a mistake. o.O When you try to add something from tileset 2 it disapears afther saving(sending) the map. :D
p.s.
Added 3 tilesets, last tileset doesn't show at saving the map. -
EO 1.2 don't have Vitality and Spirit to add. o.O In game.
-
@Robin:
> Just a cheap flame texture placed over the existing GUI. >_>
yup. XD -
Hello, Can somebody make a tutorial for that how to change sprite order code in EO?
Big thanks, and I dont think that i'm the only one who want to know this. :)
And What's the plus and minus for these orders like in EO 1.2 and 1.1? -
Hi,
I was bored so made this gui with Paint.Net
This is only for menu, when i will be bored again, maybe i'll make something for main.
>! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/0b03ff882d23b94ec34582a9a987c087.png)
::Download::
http://www.freemmorpgmaker.com/files/imagehost/pics/e9679dc593c60b07dbc50d357b6e36ca.rar
```
eclipse
```
Hope you like. :azn:
Don't forget to leave comment. XD -
How to make that noone can edit my *.bmp files?
I just want to change their format and make the client that he can read them, but how?
p.s. Like in Mirage Realms -
EO have 3 movments or 4? I know that you can code it but whats the default?
-
EO don't have bow system.
And if you want, code it or pay for it. -
Search in forum, I remember this question from other user.
Found.
http://www.touchofdeathforums.com/smf/index.php/topic,64568.msg691621.html#msg691621 -
Found bug, Npc don't drop selected item afther death. Simply and everything what you need. XD
-
It's not working for Xmas edition, or I just made a mistake in codes? :rolleyes: :azn:
-
@Absolute:
> ![](http://i1227.photobucket.com/albums/ee434/Wingish/example.png)
>
> Tried editing it for you.
looks better than mine XD
Thanks. :cheesy: -
With Paint.net effects.
![](http://www.bildites.lv/images/si9xi37h9kjef1towsl9.png)
Is that still is pixel art?
TileSets
in Resources
Posted
> I Have Maked Tile Sets For You
How did you made them? :D