Irhymer Posted August 24, 2012 Author Share Posted August 24, 2012 Just a forest mock-up I did. I've been working on adding a splash more of detail to my simplistic pixel style. I also plan on adding panoramic backgrounds for the full size screen (this is just a mock-up):![](http://www.freemmorpgmaker.com/files/imagehost/pics/1ed5073d7e491a802b99b986bcb3c1c3.gif)Note: This is not for "Zephyr" (or any Eclipse project), but if I return to create a spin-off orpg version of this game, I will be using the same graphic style of course._Follow my blog for future updates:_ _**[Jake's Dev Blog](http://jakesdev.tumblr.com/) ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)**_- Jake Link to comment Share on other sites More sharing options...
guzmanm Posted August 24, 2012 Share Posted August 24, 2012 Love your blog, Jake! Loving the progress as well! Link to comment Share on other sites More sharing options...
Irhymer Posted August 24, 2012 Author Share Posted August 24, 2012 > Love your blog, Jake! Loving the progress as well!Thanks man! Will keep it updated too! Link to comment Share on other sites More sharing options...
skevsan Posted August 24, 2012 Share Posted August 24, 2012 Looks pretty sick man! Keep up the good work.Also, is that shadow alpha blended, or just for the mock-up? (In reference to your pumpkin sprite's shadow in your other thread) Link to comment Share on other sites More sharing options...
Likestodraw Posted August 24, 2012 Share Posted August 24, 2012 Cool blog! I think the tiles are wonderful, and I especially love the Jack-o-Lantern. Link to comment Share on other sites More sharing options...
guzmanm Posted August 25, 2012 Share Posted August 25, 2012 > Looks pretty sick man! Keep up the good work.> > Also, is that shadow alpha blended, or just for the mock-up? (In reference to your pumpkin sprite's shadow in your other thread)The pumpkin's shadow should look a lot like this in-game. Thought, this is just a mock-up and does not represent the quality of the final product.> Cool blog! I think the tiles are wonderful, and I especially love the Jack-o-Lantern.It's just a pumpkin. There is no light coming out from it. Link to comment Share on other sites More sharing options...
skevsan Posted August 25, 2012 Share Posted August 25, 2012 > The pumpkin's shadow should look a lot like this in-game. Thought, this is just a mock-up and does not represent the quality of the final product.Gotcha.…And a jack-o-lantern is a pumpkin with the face carved out. No light necessary, although possibly preferred. Link to comment Share on other sites More sharing options...
Likestodraw Posted August 25, 2012 Share Posted August 25, 2012 Even if in your terms it isn't one, in my terms it is and I love it. Halloween has always been my favorite holiday. Link to comment Share on other sites More sharing options...
Irhymer Posted August 25, 2012 Author Share Posted August 25, 2012 Thanks everybody! & yes like namelesssoul said, the in-game shadows will be alpha blended, but this was just made for the mockup haha ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Link to comment Share on other sites More sharing options...
guzmanm Posted August 25, 2012 Share Posted August 25, 2012 > Gotcha.> > …And a jack-o-lantern is a pumpkin with the face carved out. No light necessary, although possibly preferred.Oh, I'm sorry. My bad. I'm not very familiar with this term. Thanks for clearing that out to me, thought. Link to comment Share on other sites More sharing options...
Dark Crusade Posted August 25, 2012 Share Posted August 25, 2012 That's one huge ass pumpkin Link to comment Share on other sites More sharing options...
Vus Posted August 25, 2012 Share Posted August 25, 2012 > That's one huge ass pumpkinHarvest was good this year I guess. Link to comment Share on other sites More sharing options...
SawQuart Posted August 25, 2012 Share Posted August 25, 2012 > That's one huge ass pumpkin![](http://farm4.static.flickr.com/3004/2975861689_e3fddfc663.jpg) Link to comment Share on other sites More sharing options...
Likestodraw Posted August 25, 2012 Share Posted August 25, 2012 I lol-ed. So funy. Link to comment Share on other sites More sharing options...
Irhymer Posted August 25, 2012 Author Share Posted August 25, 2012 I'll go ahead and share the bee's idle animation that I just finished here too ![^_^](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/happy.png)![](http://www.freemmorpgmaker.com/files/imagehost/pics/aa1d51ded4f908edefcf4c0bc1d61197.gif)It won't be called a "bee" but I'm still working on all the original names. & I'll update my blog when I finish the other animations (attack/death)**[- Jake's Dev Blog -](http://jakesdev.tumblr.com/)**Thanks,-Jake Link to comment Share on other sites More sharing options...
Dark Crusade Posted August 25, 2012 Share Posted August 25, 2012 If it is a bee, you should call it something like 'giant wasp' or whatever. Personally I'm no fan of design choices that, as example, would call a bee a random name like "rahgahblahwhatever' or something unnecessary like 'giant spineback eye gouger'. That's just my opinion though. Link to comment Share on other sites More sharing options...
Likestodraw Posted August 25, 2012 Share Posted August 25, 2012 Could you show us the enemies in the mockup? I don't think they will be of a normal proportion with the trees, and I really think that you should make them taller than the enemies. Link to comment Share on other sites More sharing options...
Irhymer Posted August 25, 2012 Author Share Posted August 25, 2012 > If it is a bee, you should call it something like 'giant wasp' or whatever. Personally I'm no fan of design choices that, as example, would call a bee a random name like "rahgahblahwhatever' or something unnecessary like 'giant spineback eye gouger'. That's just my opinion though.Haha yea, I won't be naming it any crazy names. It would most likely end up being something like "giant wasp". But for example, the skeletons in the game will be called "Raskulls" ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)> Could you show us the enemies in the mockup? I don't think they will be of a normal proportion with the trees, and I really think that you should make them taller than the enemies.Yea, I will eventually when everything's more in-game & actually proportioned. The trees will definitely be bigger, and the panoramic in the background will also help have a more forest feel. I just prefered to keep the mockups small to focus on the things I was "showing off". hahaThis is the size of the screen for PC:>! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/168a77fdc6c4a2f6302a3baf7b4b21f3.png)& This is the size if the game goes mobile:>! ![](http://www.freemmorpgmaker.com/files/imagehost/pics/b545f7c32999ed032fe86702d72a5581.png) Link to comment Share on other sites More sharing options...
aaaron Posted August 25, 2012 Share Posted August 25, 2012 If it goes mobile, then that would be cool. Link to comment Share on other sites More sharing options...
Likestodraw Posted August 26, 2012 Share Posted August 26, 2012 I agree. Can't wait to see more of your work. Link to comment Share on other sites More sharing options...
Irhymer Posted August 26, 2012 Author Share Posted August 26, 2012 > If it goes mobile, then that would be cool.It's what I'm hoping for!> I agree. Can't wait to see more of your work.Can't wait to share more! There's a lot more done than I've shown, just getting everything organized.You can check out the projects official board on Devox, for the full story/about section & future updates: [http://forum.devoxstudios.net/index.php?board=29.0](http://forum.devoxstudios.net/index.php?board=29.0) ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)- Jake Link to comment Share on other sites More sharing options...
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