Miharukun Posted February 14, 2016 Author Share Posted February 14, 2016 So i was making NPC and it's already 85 NPC's in total, when i try put them on map, it was no bug/ error at all. from npc 1-50 but then npc 51-85 it has error, everytime i click on them or attack them it says "Unrecoverable DX8 Error", i tho it's because of the sprite. i try to change the sprite and i still get the same error.. Anyone knows what happen? x-x i was trying to play from .vbp so i can see the error but it doesn't show any error.. Link to comment Share on other sites More sharing options...
Lavos Posted February 14, 2016 Share Posted February 14, 2016 This error is quite common when having problems with the images, try resaving those images with a image editor like gimp, photoshop or paint.net. If that doesn't work with one of those images then texture files aren't being loaded properly within in the cache or memory and it could be a source related issue. Link to comment Share on other sites More sharing options...
Miharukun Posted February 14, 2016 Author Share Posted February 14, 2016 I'll try right now! Thanks Lavos ^^all of the characters image right?* * *It's still the same, i was trying to make the same NPC. as you can see i can click and attack that Saloa NPC (it's npc number 50) but when i try to click or attack that White Stiff Horse, the error came out. (npc white stiff horse is npc number 58) it's like i just can use npc number 1-50\. the rest is bugged with that bug x-x, i was putting the same sprite as Saloa, but i it still error.http://s15.postimg.org/6vrxvy5iz/error1.png Link to comment Share on other sites More sharing options...
Lavos Posted February 14, 2016 Share Posted February 14, 2016 Do this, on the server delete npc 58 file and restart the server, from there create the npc again and see if that fixes it. Link to comment Share on other sites More sharing options...
Miharukun Posted February 14, 2016 Author Share Posted February 14, 2016 Still has the same error :( Link to comment Share on other sites More sharing options...
Lavos Posted February 14, 2016 Share Posted February 14, 2016 It is most definitely the source, something like this requires some debugging skills and troubleshooting. I could probably take a look at it if I had you on messager or something. Link to comment Share on other sites More sharing options...
Miharukun Posted February 15, 2016 Author Share Posted February 15, 2016 @'Lavos':> It is most definitely the source, something like this requires some debugging skills and troubleshooting. I could probably take a look at it if I had you on messager or something.check your message :D thans a lot Lavos! Link to comment Share on other sites More sharing options...
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