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[Bug Fix] Gold in Inventory


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**Sorry my english**

**Description:** A simple detail that can not even call a bug, a lack of a = (Equals) on condition that when you have 999,999 of golds this doesn't happen:

![](http://img833.imageshack.us/img833/1340/imagemczb.png)

**Open Client**

**1 -** In **modGameLogic**, [background=rgb(240, 247, 250)]look for:[/background][background=rgb(240, 247, 250)] [/background]

```
Public Function ConvertCurrency(ByVal Amount As Long) As String
```

**2 -** [background=rgb(240, 247, 250)]Replace:[/background][background=rgb(240, 247, 250)] [/background]

```
ElseIf Int(Amount) < 999999 Then
```

**3 -** By.

```
ElseIf Int(Amount) <= 999999 Then
```

**4 -** [background=rgb(240, 247, 250)]Replace:[/background][background=rgb(240, 247, 250)] [/background]

```
ElseIf Int(Amount) < 999999999 Then
```

**5 -** By.

```
ElseIf Int(Amount) <= 999999999 Then
```

[background=rgb(240, 247, 250)]**Credits:**[/background]

Valentine
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