SkywardRiver Posted March 9, 2016 Author Share Posted March 9, 2016 Hey guysSo this is a thread I'll be updating as I continue to work on Project Siela. Note that this is a picture thread only, so no game concept or story (etc) will be present here.I'm really looking forward to some feedback on what I might improve!Campfire:![](http://s28.postimg.org/8tit2pjcd/teaser.png)Woodland Demon model:![](http://s16.postimg.org/dxzw14hb9/teaser.png)Corrupt model:![](http://s22.postimg.org/9zcxbc1r5/teaser.png)New terrain :D![](http://s9.postimg.org/uuk6zp58v/mino.png)![](http://s21.postimg.org/uotn9btuf/mino.png)Some basic weapon paperdolling going on :D ![](http://s18.postimg.org/edzz2ijqx/weapon.png)More pics on weapons, models, and terrain coming soon :D Link to comment Share on other sites More sharing options...
Colonello Posted March 9, 2016 Share Posted March 9, 2016 These look so great! Really love voxel art. :) Link to comment Share on other sites More sharing options...
Draken Posted March 9, 2016 Share Posted March 9, 2016 looks amazing Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted March 9, 2016 Share Posted March 9, 2016 Sky, you should make an enemy that looks almost exactly like some in-game thing like a tree or a rock that players won't notice unless they're really looking Link to comment Share on other sites More sharing options...
PD Posted March 9, 2016 Share Posted March 9, 2016 Campfire needs some flames. Also seems to be much bigger in size in relation to the player. Link to comment Share on other sites More sharing options...
GalacticGlum Posted March 9, 2016 Share Posted March 9, 2016 Custom engine? OpenGL or DirectX? Link to comment Share on other sites More sharing options...
SkywardRiver Posted March 10, 2016 Author Share Posted March 10, 2016 Thanks for the feedback guys :D Yeah, Zesh. That fire will actually be the model used in the center of the Tribal villages :D Using unity and my own Voxel based lighting to render everything.Also Mohenjo, lovely idea. Link to comment Share on other sites More sharing options...
Niko Posted March 10, 2016 Share Posted March 10, 2016 There are no flames on the wood. only particles. Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted March 10, 2016 Share Posted March 10, 2016 Sky, you need actual flames or something on the fires lol, and you know you love the idea ;) just think how paranoid people might get at times (in a good way)! Link to comment Share on other sites More sharing options...
SkywardRiver Posted March 10, 2016 Author Share Posted March 10, 2016 Mannnnn how I to make flames out of voxels? Loool Link to comment Share on other sites More sharing options...
SkywardRiver Posted March 10, 2016 Author Share Posted March 10, 2016 Bad double post, but here's a new model:![](http://s22.postimg.org/9zcxbc1r5/teaser.png) Link to comment Share on other sites More sharing options...
SkywardRiver Posted March 11, 2016 Author Share Posted March 11, 2016 New terrain :D![](http://s17.postimg.org/6u4yjr0mn/mino.png)![](http://s9.postimg.org/uuk6zp58v/mino.png) Link to comment Share on other sites More sharing options...
Marsh Posted March 11, 2016 Share Posted March 11, 2016 Looks super cool! What are you making it in? And how did you generate the terrain? Link to comment Share on other sites More sharing options...
SkywardRiver Posted March 11, 2016 Author Share Posted March 11, 2016 I'm making it with C# in Unity. I generated this terrain using Perlin noise, and used greedy meshing for collisions. In the actual game, I'll be hand crafting the world, though I may start out with a generated terrain such as this to build off of :D Link to comment Share on other sites More sharing options...
Dr.House Posted March 12, 2016 Share Posted March 12, 2016 Great stuff, moar! Link to comment Share on other sites More sharing options...
SkywardRiver Posted March 12, 2016 Author Share Posted March 12, 2016 Like this new desert-esc terrain?![](http://s21.postimg.org/uotn9btuf/mino.png) Link to comment Share on other sites More sharing options...
Dr.House Posted March 12, 2016 Share Posted March 12, 2016 Awesome!Finally something new on eclipse Link to comment Share on other sites More sharing options...
SkywardRiver Posted March 14, 2016 Author Share Posted March 14, 2016 Some basic weapon paperdolling going on :D![](http://s18.postimg.org/edzz2ijqx/weapon.png) Link to comment Share on other sites More sharing options...
BeNjO Posted March 14, 2016 Share Posted March 14, 2016 Let me see some pictures of a staff! You know I hate everything but mage gear. Looking forward to seeing mage outfits (please make a assassin's creed type xD) Link to comment Share on other sites More sharing options...
SkywardRiver Posted March 14, 2016 Author Share Posted March 14, 2016 Haha, they're on their way! Link to comment Share on other sites More sharing options...
GalacticGlum Posted March 14, 2016 Share Posted March 14, 2016 Great work Sky! I assume EOO is done? Link to comment Share on other sites More sharing options...
SkywardRiver Posted March 14, 2016 Author Share Posted March 14, 2016 I've actually handed EOO to Benjo and Nicos. Link to comment Share on other sites More sharing options...
GalacticGlum Posted March 14, 2016 Share Posted March 14, 2016 Ahh I see! Great job on Project Siela, if Unity isn't working (as in errors, not you don't like it) for you hit BeNjO (I'd assume he'd help) or myself up! Link to comment Share on other sites More sharing options...
Colonello Posted March 15, 2016 Share Posted March 15, 2016 I love seeing these updates. The game keeps getting better and better. :) Link to comment Share on other sites More sharing options...
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