Valentine90 Posted September 22, 2012 Author Share Posted September 22, 2012 **Sorry my english**When a player attacks a target with your weapon, is not sent to the sound of the weapon chosen items in the editor.**Open Server****1 -** In **modHandleData**, look for:```Sub HandleAttack```**2 -** After of:```CheckResource index, x, y```**3 -** Add:```If GetPlayerEquipment(index, Weapon) > 0 Then SendPlayerSound index, GetPlayerX(index), GetPlayerY(index), SoundEntity.seItem, GetPlayerEquipment(index, Weapon)```**Credits:**Valentine Link to comment Share on other sites More sharing options...
clark Posted September 22, 2012 Share Posted September 22, 2012 Wow you always finding nice bug fixes ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) keep it up !By the way :Do you know how to fix this bug? ^^http://www.touchofdeathforums.com/community/index.php?/topic/129603-eadvanced-damage-bug/ Link to comment Share on other sites More sharing options...
tslusny Posted September 22, 2012 Share Posted September 22, 2012 EA have this bugfix too, but different method if fixing it ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png), and clark i will try to look at it and fix bugfix ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Link to comment Share on other sites More sharing options...
clark Posted September 22, 2012 Share Posted September 22, 2012 Ok thanks ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)!! Link to comment Share on other sites More sharing options...
Valentine90 Posted September 23, 2012 Author Share Posted September 23, 2012 > Wow you always finding nice bug fixes ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) keep it up !> > By the way :> > Do you know how to fix this bug? ^^> > [http://www.touchofde…ced-damage-bug/](http://www.touchofdeathforums.com/community/index.php?/topic/129603-eadvanced-damage-bug/)Sorry, but only fix bugs of official versions of eclipse origins. Link to comment Share on other sites More sharing options...
Justn Posted September 23, 2012 Share Posted September 23, 2012 Yea I thought this was a bug too… Then after I fixed it awhile back i noticed that the sound plays when equipping a weapon or taking it off so I thought it was on purpose... Anyways u can also use sendmapsound if u want the whole map to here it.. I did it just for guns Link to comment Share on other sites More sharing options...
Valentine90 Posted September 23, 2012 Author Share Posted September 23, 2012 Thanks for commentingPerhaps Robin has created the sound system in item editor to equip or unequip items, but I take into consideration that there are people who do not use animations in weapons in these cases the sound system does not work would be considered a bug. Link to comment Share on other sites More sharing options...
Growlith1223 Posted September 24, 2012 Share Posted September 24, 2012 > EA have this bugfix too, but different method if fixing it ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png), and clark i will try to look at it and fix bugfix ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)Yea urs makes it slower.anyways nice find, Valentine Link to comment Share on other sites More sharing options...
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