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Miracle Reborn v0.1.0beta (before this was Eclipse Reborn)


tslusny
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> Oh, then you would have to edit the code that allows a new variable say StartEquip and MaxEquip or something.

The code would look like this?

```

If Class(ClassNum).startequipCount > 0 Then

For n = 1 To Class(ClassNum).startequipCount

If Class(ClassNum).Startequip(n) > 0 Then

If Len(Trim$(equip(Class(ClassNum).Startequip(n)).Name)) > 0 Then

Player(index).Inv(n).Num = Class(ClassNum).Startequip(n)

Player(index).Inv(n).Value = Class(ClassNum).StartValue(n)

End If

End If

Next

End If

```

sorry Im new in this forum, I do not know the code and game programming
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It would be better to actually use a variable for each slot.

```

for i =1 to equipment.equipment_count -1

player(index).equipment(i) = class(classnum).startequip(i)

next

```
It would be something like this. Use and array for startequip with dimensions as equipment.equipment_count - 1

Load the value to the array by using a strsplit statement that splits strings at a given character (say ',') and loads them.
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I can't wait until the new release Deathbeam! ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) I'm planning on doing big things with this custom version. ![^_^](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/happy.png)

~ZeoWorks
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> I can guess that Deathbeam is just too occupied with his own game and website, I wouldn't be suprised if he starts losing interest on a open source engine.

Just give him some time, he is doing this for us for **FREE** after all in his OWN PERSONAL spare time remember. We shouldn't expect his releases to come instantly on our demand. Hes got his own life to look after too as well as his own projects. Keep up the good work Deathbeam. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

~ZeoWorks
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> Just give him some time, he is doing this for us for **FREE** after all in his OWN PERSONAL spare time remember. We shouldn't expect his releases to come instantly on our demand. Hes got his own life to look after too as well as his own projects. Keep up the good work Deathbeam. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
>
> ~ZeoWorks

Thank you ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) By the way… PIXEL BASED MOVEMENT IS WORKING. ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) So another thing what i will add to next ER when i will stress test it a bit.
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> Thank you ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) By the way… PIXEL BASED MOVEMENT IS WORKING. ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png) So another thing what i will add to next ER when i will stress test it a bit.

Good job, thank you for your hard work, can't wait for the updates ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)
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