Dark Crusade Posted March 12, 2013 Author Share Posted March 12, 2013 > bleh with that kinda art work you could work for nintendo or square enix, imoHaha thanks! When I finish and finalise my game design document and complete all associated assets I'll tell them to fund me! Link to comment Share on other sites More sharing options...
MCADAMS Posted March 12, 2013 Share Posted March 12, 2013 Looking great Kreator ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
Dark Crusade Posted March 20, 2013 Author Share Posted March 20, 2013 Thanks McAdamsI've been looking into a 'final' name for the game now that I've gotten a lot of design work completed. I'm almost ready to agree on the name 'Emberstorm', which will replace the name 'Elandor' for the continent, and 'Elandor Chronicles' for the game name. I feel it is both fitting for the name themes I have for each area, and also represents the game as a simple, retro, fantasy world. Contary to many popular ORPG/MMOs, the game won't have backstory or lore, so a name like 'Akhator' or something isn't fitting. I've taken inspiration from simpler game names such as 'Dragon Quest', and even 'Torchlight'. Emberstorm is memorable, fun, and fantastic! Thoughts? Link to comment Share on other sites More sharing options...
Zetasis Posted March 20, 2013 Share Posted March 20, 2013 The name Emberstorm has a ring to it for sure. Kind of makes it seem like there will be alot of fire in the game. Link to comment Share on other sites More sharing options...
Dark Crusade Posted March 20, 2013 Author Share Posted March 20, 2013 I'm reworking the character sprites! They are looking better then ever! Check the new palette and edit on my blog, and don't forget to check out some of the other posts!http://beaubuckley.blogspot.com.au/2013/03/player-sprite-update-1.htmlMore updates soon, including more character customisation previews. Link to comment Share on other sites More sharing options...
Zexion Posted March 20, 2013 Share Posted March 20, 2013 Way better now Imo. Better contrast and shading overall. Link to comment Share on other sites More sharing options...
Dark Crusade Posted March 21, 2013 Author Share Posted March 21, 2013 > Way better now Imo. Better contrast and shading overall.Thanks, I couldn't agree more. The main issue with the old sprite was the palette. Link to comment Share on other sites More sharing options...
Dark Crusade Posted March 21, 2013 Author Share Posted March 21, 2013 Foosh!![](http://www.freemmorpgmaker.com/files/imagehost/pics/19effb6797606c897d5dad5ea52a17d9.gif)Spellcasting and attacking will utilise unique 2 and 3 frame animations. I've created a mockup of the spell casting animation, and made a quick simple spell to showcase. Link to comment Share on other sites More sharing options...
Dark Crusade Posted March 22, 2013 Author Share Posted March 22, 2013 Woosh!![](http://www.freemmorpgmaker.com/files/imagehost/pics/ce2242289da5571589e45e2a331e4022.gif)I've fleshed out both the weapon and spell attack animations now. I'll complete them for all directions, and them move onto finalising character customisation.I'd like to hear peoples opinions on hair and skin color limits. I'm considering having 3 skin shades, light, medium and dark. Players will have 10 hair styles per gender to choose form, and be able to pick mostly natural colors, which will keep the game world not looking too whack. These would include white, blonde, light brown, dark brown, black, orange, and a few others. You'll also be able to choose your eye color from the usual green, blue, brown, black and hazel. Thoughts? Link to comment Share on other sites More sharing options...
TheRexion Posted March 22, 2013 Share Posted March 22, 2013 Seems functional. 10 hairstyles seems a bit limiting, but it would be cool if players could submit stuff that could be considered to be added to the game ( hair sprites, weapon sprites, etc ) like how Steam has things like that. Link to comment Share on other sites More sharing options...
Synergy Posted March 22, 2013 Share Posted March 22, 2013 Personally I think _Emberstorm_ sounds rubbish. It's just.. Meh. Sounds generic. Having said that, I can't think of anything better.The sprites and animations look good. I'm really looking forward to this game. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
Dark Crusade Posted April 1, 2013 Author Share Posted April 1, 2013 > Seems functional. 10 hairstyles seems a bit limiting, but it would be cool if players could submit stuff that could be considered to be added to the game ( hair sprites, weapon sprites, etc ) like how Steam has things like that.10 hairstyles per gender seems like a good starting point for initial release, but I might look into making a few extras.> Personally I think _Emberstorm_ sounds rubbish. It's just.. Meh. Sounds generic. Having said that, I can't think of anything better.> > The sprites and animations look good. I'm really looking forward to this game. ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)Thanks for the input. Personally I'm fond of it being generic, seeing as how I want the games title to be both simple, reflective of the retro gameplay, and memorable. I haven't finalised any name changes, nor looked into it too much yet, seeing as how development is still very much in progress.Could I get some opinions on the animations below? In one the sprite steps forward to attack, while in the other he _leans_ forward. The animation is still a work in progress, please keep that in mind.![](http://www.freemmorpgmaker.com/uploadfiles/f85d6cfac0fd2734357dd5648eb91183.gif) ![](http://www.freemmorpgmaker.com/uploadfiles/b0ad3cbc20518390eb831b56f1d5a4e7.gif)Which looks best? I'm thinking the lean but I'd like to hear preferences. Link to comment Share on other sites More sharing options...
Synergy Posted April 1, 2013 Share Posted April 1, 2013 Leaning forward (left/1st one). Looks more realistic to me.. Might be useful to see it in-game? Link to comment Share on other sites More sharing options...
TheRexion Posted April 1, 2013 Share Posted April 1, 2013 > Leaning forward (left/1st one). Looks more realistic to me.. Might be useful to see it in-game?I concur. The right one seems more flamboyant and more of something one might do as a basic skill considering how he moves. Link to comment Share on other sites More sharing options...
Dark Crusade Posted April 2, 2013 Author Share Posted April 2, 2013 > Leaning forward (left/1st one). Looks more realistic to me.. Might be useful to see it in-game?Thanks, I agree. There is no in-game to show, I'm still in the development stages for design and assets. I'll show more mockups later on a background. Currently finalising the player sprites customisation (hairstyles and such). Link to comment Share on other sites More sharing options...
Dark Crusade Posted April 9, 2013 Author Share Posted April 9, 2013 Lots of new blog posts including a preview of different hairstyles and colors!http://beaubuckley.blogspot.com.au/ Link to comment Share on other sites More sharing options...
Dark Crusade Posted April 14, 2013 Author Share Posted April 14, 2013 The item artist spot has been filled, thanks to all the interest I recieved.I'll have new updates soon! Link to comment Share on other sites More sharing options...
Swizl Posted May 11, 2013 Share Posted May 11, 2013 Any updates Kreator ? Link to comment Share on other sites More sharing options...
MCADAMS Posted May 11, 2013 Share Posted May 11, 2013 Those animations for the spells and attacking were great. So simple yet make it so much more visually appealing. Nice job! Link to comment Share on other sites More sharing options...
Dark Crusade Posted May 13, 2013 Author Share Posted May 13, 2013 > Any updates Kreator ?I'll post something soon when I get the chance! Getting thwomped by assignments and exams at University! Almost every item for the initial release has been completed though. I'll get some updates out asap!> Those animations for the spells and attacking were great. So simple yet make it so much more visually appealing. Nice job!Thanks! ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
JohnPony Posted May 13, 2013 Share Posted May 13, 2013 How I art? Link to comment Share on other sites More sharing options...
Swizl Posted June 22, 2013 Share Posted June 22, 2013 KREATOR ! What's happening ? You have too amazing graphics to stop. Link to comment Share on other sites More sharing options...
Dark Crusade Posted June 25, 2013 Author Share Posted June 25, 2013 > KREATOR ! What's happening ? You have too amazing graphics to stop.Work is slowly progressing. I've been looking into contracting pixel artist(s) but every interested applicant is either very slow or unreliable. I've been thwomped by university and work. However as of a couple days ago I'm both on holidays and quit my job, meaning I'll have time (after a much needed holiday) to get back into Elandor Chronicles. Link to comment Share on other sites More sharing options...
Swizl Posted June 26, 2013 Share Posted June 26, 2013 > Work is slowly progressing. I've been looking into contracting pixel artist(s) but every interested applicant is either very slow or unreliable. I've been thwomped by university and work. However as of a couple days ago I'm both on holidays and quit my job, meaning I'll have time (after a much needed holiday) to get back into Elandor Chronicles.Good luck with your real life stuff mate.Happy to see you're not abandoning this, I'd love to help but my pixeling skills can't compare to yours lol. Link to comment Share on other sites More sharing options...
Dark Crusade Posted June 29, 2013 Author Share Posted June 29, 2013 Quite a lot of work is done which I'm content with. The next big steps after finishing off the small amount of items left is probably going to be NPCs. I also have to either settle down with a programmer or engine. My original plan was to send up a small crowdfund to hopefully find a programmer to help me. Link to comment Share on other sites More sharing options...
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