Mohenjo Daro Posted June 13, 2016 Share Posted June 13, 2016 It's up for me, I'm on and playing Link to comment Share on other sites More sharing options...
Orake the GM Posted June 13, 2016 Author Share Posted June 13, 2016 it was down for 20min sorry D: And there are A LOT of bugs, 90% will be fixed before the full realise beta test will be on for another hour or so Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted June 13, 2016 Share Posted June 13, 2016 I do suggest letting the mini map and GUI be hideable (not sure if they are already) because they really get in the way from time to time. Also, maybe try and get a drop down for chat channels, it will help make talking easier. Link to comment Share on other sites More sharing options...
TheExtin Posted June 13, 2016 Share Posted June 13, 2016 Wow you didn't really give people enough time to try the beta :/ Link to comment Share on other sites More sharing options...
BeNjO Posted June 13, 2016 Share Posted June 13, 2016 @'Mohenjo:> I do suggest letting the mini map and GUI be hideable (not sure if they are already) because they really get in the way from time to time. Also, maybe try and get a drop down for chat channels, it will help make talking easier.You can hide the MiniMap by the little button to the right of it :).![](http://puu.sh/pr7PX/989d843bc9.jpg)![](http://puu.sh/pr7Ss/280aaabac4.jpg) Link to comment Share on other sites More sharing options...
Jeppe Posted June 13, 2016 Share Posted June 13, 2016 The graphics confuses me a bitOne example is the mushroom houses, it's like super HD meanwhile the sprites looks pixly and looks like pixelart. Link to comment Share on other sites More sharing options...
Orake the GM Posted June 13, 2016 Author Share Posted June 13, 2016 sorry, it was a quick test. The game will be up and running soon, A lot of things need to be fixed. I will give a release date today or tomorrow.@'Mohenjo:> I do suggest letting the mini map and GUI be hideable (not sure if they are already) because they really get in the way from time to time. Also, maybe try and get a drop down for chat channels, it will help make talking easier.Will do, Thanks. Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted June 13, 2016 Share Posted June 13, 2016 Sorry, if the mini map can be hid then cool, I was clicking the button at one point and nothing was happening lol, buggy client Link to comment Share on other sites More sharing options...
Orake the GM Posted June 13, 2016 Author Share Posted June 13, 2016 thank you i will make that Chat easier to use like you said. :) If you can think of anything else that was wrong with the game please tell me ! :D-ALSO some maps you Can't use the mini map. (Thats not a bug) I can choose what maps can use/not the Mini Map. Link to comment Share on other sites More sharing options...
TheExtin Posted June 17, 2016 Share Posted June 17, 2016 I'm loving how it's looking so far, I look forward to it's full release! Link to comment Share on other sites More sharing options...
Orake the GM Posted June 18, 2016 Author Share Posted June 18, 2016 thanks :) Link to comment Share on other sites More sharing options...
Orake the GM Posted June 23, 2016 Author Share Posted June 23, 2016 Fixed 90% of the bugs, and I want the game to be prefect when realised so I'm moving the realse date to July 9th. I hope to so everyone on Link to comment Share on other sites More sharing options...
Orake the GM Posted July 4, 2016 Author Share Posted July 4, 2016 I just bout the Host for 1 year. This Sunday the game will be lunched 24/7! Enjoy can't wait to see everyone on ORAKE! Link to comment Share on other sites More sharing options...
Orake the GM Posted July 9, 2016 Author Share Posted July 9, 2016 I'm sorry to say due to a bug we need one more day so get ready to play MONDAY Link to comment Share on other sites More sharing options...
Orake the GM Posted July 10, 2016 Author Share Posted July 10, 2016 Guys the games coming out tn at 12AM but we have a lag problem, it will be fixed in the next few days. Link to comment Share on other sites More sharing options...
Orake the GM Posted July 11, 2016 Author Share Posted July 11, 2016 Drop party moved to 10 EST tonight Link to comment Share on other sites More sharing options...
OmegaXtc Posted July 27, 2016 Share Posted July 27, 2016 First Impressions: I am a huge ultima online fan so seeing skill use leveling makes me extremely happy. There are a ton of synergy opportunities that could be calculated in. For example, alchemy raises potion effectiveness or woodcutting increases melee damage by a small amount. I am enjoying myself in regards to character progression.I cant give feedback on content yet as I am not through the current content after one day, but the world map seems small, so there may be a need here.Combat is good, albeit slow, but this is overshadowed by knowing you are training in endurance etc during fights. Its not about kill speed but rather how often you are in combat. It promoted challenging yourself and I appreciate it.Overall, this game is worth trying if for no other reason than experiencing the creative approach to progression. L personally look forward to the full loot pvp… When Im ready. Link to comment Share on other sites More sharing options...
Orake the GM Posted July 27, 2016 Author Share Posted July 27, 2016 Thanks, I'm going to be making rings items that require a skill lv like woodcutting to wear to make people skill more. Thankyou man Link to comment Share on other sites More sharing options...
Orake the GM Posted July 30, 2016 Author Share Posted July 30, 2016 ORAKE ON GREENLIGHT 12pm tomorrow EST Link to comment Share on other sites More sharing options...
SolidLink Posted July 31, 2016 Share Posted July 31, 2016 Itch.io would be a nice place to put the game up Link to comment Share on other sites More sharing options...
Orake the GM Posted August 5, 2016 Author Share Posted August 5, 2016 Thank Solid i did that :)ALSOEveryone there is a give away today 12PM-3PM, This is your ONLY chance to get the "ring of life" So you got to be on! Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted August 6, 2016 Share Posted August 6, 2016 Other places that you might be able to advertise at (I just did a quick search of "2d game forums" on google and a few sites that I think you're able to post your game on came up)http://www.gamedev.net/forum/161-indie-projects/https://forum.thegamecreators.com/board/4http://www.garagegames.com/community/forums/42http://polycount.com/categories/general-discussionI'll let you search what I did to find some more places to advertise. Link to comment Share on other sites More sharing options...
Orake the GM Posted August 6, 2016 Author Share Posted August 6, 2016 Wow, thankyou for your support :)I will give them all a look, and use them! :) Link to comment Share on other sites More sharing options...
Orake the GM Posted August 11, 2016 Author Share Posted August 11, 2016 new trailer Looks WAY nicer https://www.youtube.com/watch?v=pKULPF4bpWE Link to comment Share on other sites More sharing options...
Orake the GM Posted April 25, 2017 Author Share Posted April 25, 2017 .NEW UPDATE TOMMOROWContent:*Ice Dragon drop “Ice Land Tele”*Ghost Boss fully in with linear spells “Boss drops all Ghost weapons, Ghost helms, and arrows” *Elemental, and Chaotic Ghosts drop “Ghost ring, legs, plates, shards and arrows”*Ghost legs can be cooked for ghost shards*Ghost bolts can be made with Glowing shards*New God Death Worm drops new range top and God Bow + other small stuff*New god Called “Kexthra” Drops new God Wand, new spell + other stuff*New level 50 cave with Dragons, and Dragon Slayer, in this cave you can get -Hides to make bowls -Two different types of wings to make two different types of soups-Dragon shield-New spell*Rainbow fish give 300 more xp*New Boneyard member area*New wing cosmetics + you can now dye more weapons, and add wings to rings*Fixed a lot of grammar errors*Made tutorial easier for beginners + added Skipper in every room in tutorial*Made Npc’s in commonly used areas to spawn randomly to avoid botting*All hides can be noted now, all full, and half potions can be noted*Maxed capes changed to 110k rather then 600k*Fixed alchemy experience rates it is now 1.7x easier to level up.*Balanced armors, gave more endurance and magic armor slightly more endurance and sorcery*New mini-game almost finished will be removing capture the flag, and adding throwing knifes, and a whip to mini game store.*Weapons with no rage will not waste rage when you try and use rage.Programming fixed/added:*You can trade items and put a (n) before the number and it would glitch out*Bosses could not use linear spells*Fixed server errors*New cosmetic slot!*Kill counter!*Volume scrollers*Sound on/off for bows*If you had a full inventory you wouldn’t lose gear, now you will*Fixed using task manager to keep your stuff when you die.*When alching something more then 100k, it will ask you if your sure*Changed buying, and selling limits from 100, to 1000*Menu music on, and off*Removed log in checker*Changed combat level to 105*Added what was needed for the new minigame*Change password by doing /changepassword (NEW) (OLD)*Rage bar had two problems with it that are now fixedUpcoming:-Endurance level-When you finish a quest with a full inventory the item will go in your bank.-Exploit needs fix-Tele block (Something to stop teleing)-Server restarter (restart the server if any errors, and log the error-Other players can captcha (a bug in the Captcha code)-Log in problem (You will press login, and nothing will happen)-Adding in a market-Multi server(edited) Link to comment Share on other sites More sharing options...
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