MCADAMS Posted December 18, 2012 Author Share Posted December 18, 2012 Wondering how this could/would work from a programming standpoint. Link to comment Share on other sites More sharing options...
Guest Posted December 18, 2012 Share Posted December 18, 2012 Rule of thumb: Just about anything is possible. You'd simply have to create it frame-based with an offset (frame 1 = animation step 1 and so forth) and loop through that at whatever interval you want to specify. Take a look at how players are rendered if you're still confused. Link to comment Share on other sites More sharing options...
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