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3.0 Event System addon Map Switches/ Variables


Draken
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Been looking around for this bit of source for city of illusion cant seem to find a tutorial on it so figured I would ask.

What I need is a new type of switch which will be saved on the map instead of the player So any player can activate it. Also Map variables to check info of whats going on that map.

things this could be used for.

Alarm where one player would walk on something and another could deactivate it by a switch. Currently the system requires the same person that sets it off to also turn it off.

Global farming systems

Better housing systems

and much much more.

anyways thanks if you can help me out ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

and i hope this will not cause me to remap …..
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