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DirectX7 Engine -Disable Shadows?


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Hey gents, been a while.

I'm using an old Engine made by Robin originally for Crystalshire. The engine renders shadows for the sprites but the larger my mobs get the more the shadows seem off so I want to disable them completely.

I've attached an image showing my Mammoth's shadow for an example.

Mammoth's Shadow

Could anyone give directions for this?

Many thanks!

 

Edited by Vortigem2
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Hehe, it rotated them poorly XD (sorry, I just find it funny since I had that issue when doing the same thing)

As for turning them off, open the vbp file with VB6 IDE. Search for something along the lines of DrawShadow, and comment it out. Or, you can go to the DrawShadow sub, and add a Exit Sub for the first line. After either of those, save it and compile it (File -> Make ENGINE_NAME.exe)

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7 hours ago, Mohenjo Daro said:

Hehe, it rotated them poorly XD (sorry, I just find it funny since I had that issue when doing the same thing)

As for turning them off, open the vbp file with VB6 IDE. Search for something along the lines of DrawShadow, and comment it out. Or, you can go to the DrawShadow sub, and add a Exit Sub for the first line. After either of those, save it and compile it (File -> Make ENGINE_NAME.exe)

Awesome!! Thanks big guy!

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