bamm Posted April 5, 2013 Share Posted April 5, 2013 really amazing, I really liked your version, I was expecting something.I hope the next version with elderly.one thing that I think would be good for all eclipse projects, is that the character movement, every step was divided into two more, but maybe that entail other complications.anyway your version is the best = D. Link to comment Share on other sites More sharing options...
escfoe2 Posted April 5, 2013 Author Share Posted April 5, 2013 > really amazing, I really liked your version, I was expecting something.> > I hope the next version with elderly.> > one thing that I think would be good for all eclipse projects, is that the character movement, every step was divided into two more, but maybe that entail other complications.> > anyway your version is the best = D.Lol that's what I'm going for thanks. About your character steps, that's going to require substantially larger sprite files I would think. Not a bad idea though. It might be worth giving a try but we'll see. I appreciate the concept and I will think hard on it. Now you said you were expecting something? What would that something be? Link to comment Share on other sites More sharing options...
bamm Posted April 5, 2013 Share Posted April 5, 2013 expected a more stylized version, to bring the event system 3.0,as the transparent menu.quest system.lvl system resources.among others.when I say, reduce the size of the step, I mean as seen in the SNES game "The Legend of Zelda: A Link to the Past", the steps are small, this gives more mobility to the character and has more naturally. Link to comment Share on other sites More sharing options...
Zetasis Posted April 6, 2013 Share Posted April 6, 2013 In LoZ:LTTP I'm pretty sure the steps are pixel based, which is why they looks smaller. Link to comment Share on other sites More sharing options...
Daneta Posted April 6, 2013 Share Posted April 6, 2013 YOU ARE AWESOME Link to comment Share on other sites More sharing options...
DMF Posted April 6, 2013 Share Posted April 6, 2013 ZETAISIS !!! you won the plain sight award!!! … (half step... xD ) i was gonna tell him last night but didnt ;P: 3 on topic hope new relese is up soon. ;P Link to comment Share on other sites More sharing options...
bamm Posted April 8, 2013 Share Posted April 8, 2013 I found a bug,when you open twice quest editor, delete the data,I could not cancel the quest by default, which comes with the blacksmith. Link to comment Share on other sites More sharing options...
escfoe2 Posted April 8, 2013 Author Share Posted April 8, 2013 > I would add a quick thing to goto to see everything eclipse mega has.Good idea. I'll do that like…now.> YOU ARE AWESOMEI'm confused on who you are referring to. Link to comment Share on other sites More sharing options...
lmitating Posted April 9, 2013 Share Posted April 9, 2013 When you open event editor and the goto move route the panel is covering the move route buttons. Link to comment Share on other sites More sharing options...
DMF Posted April 9, 2013 Share Posted April 9, 2013 we know and its been fixed : P hopefuly he updates like with the fixs….. : P Link to comment Share on other sites More sharing options...
escfoe2 Posted April 9, 2013 Author Share Posted April 9, 2013 I apologize for the wait ladies and gentlemen. The next release will be very soon. I'm working on my combo system now… Well, trying. Rarely finding time. I promise you however, a release with these issues resolved will be released by the weekend. If I'm lucky, I'll have the Combo system in by then too. Already have highlighting items implemented. All code is ready for the actual system and the client-side editor. Wish me luck, it's going quite smoothly so far.> I found a bug,> > when you open twice quest editor, delete the data,> > I could not cancel the quest by default, which comes with the blacksmith.I can't quite understand what you're saying but from what I gather, a quick fix might be to NOT open more than one of the same editor. In EM though, I'm fairly certain you can't do that anyway. Can you explain that any clearer please?Side Note:The Editor Run-Through feature will include the Shop Editor and the Combo Editor (If it's finished.) in the next update. Link to comment Share on other sites More sharing options...
santa-clause Posted April 9, 2013 Share Posted April 9, 2013 Nice engine i'll maybe use this as a base of my new game ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
tslusny Posted April 9, 2013 Share Posted April 9, 2013 Lol i am surprised on positive comments on this engine, when it is basically just (old version of) EA modification, for what everyone was raging at me lol.EDIT: But i am glad that someone is actually doing something with EA, becouse i abandoned it. Link to comment Share on other sites More sharing options...
escfoe2 Posted April 9, 2013 Author Share Posted April 9, 2013 > Lol i am surprised on positive comments on this engine, when it is basically just (old version of) EA modification, for what everyone was raging at me lol.> > EDIT: But i am glad that someone is actually doing something with EA, becouse i abandoned it.Going for the most useful features / bug free engine there is. So far, so good. EM was a great place to start. I'd like to thank the fantastic people who put all of the hard work in to it. You did a great job!! Now I'm making it even greater.For anyone who is wondering, the Combination/Mega Recipe system is coming along nicely. The editor client-side will allow you to decide what items turn in to what and give you the ability to set any requirement you wish for the combo to be used including the Skill System I created.EDIT: I also have a friend who has some good graphic skills so be excited for the new GUI layout of the Main Menu!! I'll upload a rough draft of it sometime this week if I get at least 1 like on this reply. Link to comment Share on other sites More sharing options...
Xolani Posted April 10, 2013 Share Posted April 10, 2013 I like the fact that you have added a word document with detailed instructions for a person new to eclipse to follow. That level of profesional documentation is a step in the right direction for eclipse, even if most vets may not need to do more than a quick skim of the instructions to check for any command changes.I must say though with no event system it still may be hard to convince people this isn't a step back. Link to comment Share on other sites More sharing options...
escfoe2 Posted April 10, 2013 Author Share Posted April 10, 2013 > I like the fact that you have added a word document with detailed instructions for a person new to eclipse to follow. That level of profesional documentation is a step in the right direction for eclipse, even if most vets may not need to do more than a quick skim of the instructions to check for any command changes.> > I must say though with no event system it still may be hard to convince people this isn't a step back.This base HAS the event system bud. To clear things, look at the link to EM I provided to see what they did and then everything here that I've done myself. I'm glad someone appreciates the guide. It was asked of me so I threw a quickie together. It's not the best, but it's a start. Link to comment Share on other sites More sharing options...
BeNjO Posted April 11, 2013 Share Posted April 11, 2013 really like the killing event, im too lazy to rip it but would love a tutorial ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/ohmy.png) Link to comment Share on other sites More sharing options...
escfoe2 Posted April 11, 2013 Author Share Posted April 11, 2013 > really like the killing event, im too lazy to rip it but would love a tutorial ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/ohmy.png)I put a lot of work in to that. If you want to use it, please credit me.I'll think about the tutorial by the way. I'm also glad you like it.NEXT UPDATE will be between the 12th and 14th of April, 2013!! Link to comment Share on other sites More sharing options...
Kemerd Posted April 12, 2013 Share Posted April 12, 2013 Very nice. Very very nice. Hehe. Hehe. *walks off evily* Link to comment Share on other sites More sharing options...
Daneta Posted April 12, 2013 Share Posted April 12, 2013 > I'm confused on who you are referring to.u Link to comment Share on other sites More sharing options...
escfoe2 Posted April 12, 2013 Author Share Posted April 12, 2013 > uWell thank you ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)> Very nice. Very very nice. Hehe. Hehe. *walks off evily*I don't think I understand the joke ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png) Link to comment Share on other sites More sharing options...
DMF Posted April 12, 2013 Share Posted April 12, 2013 O.o i dont see a joke, and new stuff sounds intrestin ;P Link to comment Share on other sites More sharing options...
escfoe2 Posted April 12, 2013 Author Share Posted April 12, 2013 > O.o i dont see a joke, and new stuff sounds intrestin ;PThe *walks off evily* confused me a bit lol. Anyway….**THE FINAL FRONTIER HAS BEEN UPDATED TODAY(4/12/13) @ 1:35pm**Be sure to read over the Release Progress details so you know what to do when each release is uploaded.If you already know what to do for this update and would like to use the client.exe single download, then you should also download the items folder I have made available for you and use it to replace the one's you have or to see how yours should be set up for the update.Do so with haste because I'll only offer this download for a week.EDIT: To clarify, the Combination System is a system that allows you to highlight items in your inventory. If you click on another item while you have one highlighted, the system will match the two items to a combination that you have previously made and allow you to trade out items, give experience, and more. Someone said to me that it's like Alchemy. Well they're not wrong. But that's not all. Imagine a fletching skill. You don't want your knife to disappear when you use it on wood. Well try out the new Combination System and see for yourself how powerful it really is. And get this… It's just a start!! There's much more that can be done. Are you excited?? Me too ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png) Link to comment Share on other sites More sharing options...
WiseRock Posted April 14, 2013 Share Posted April 14, 2013 cool I hope u can add like an Auction House when u go up to a guy and the auction opens Link to comment Share on other sites More sharing options...
escfoe2 Posted April 15, 2013 Author Share Posted April 15, 2013 > cool I hope u can add like an Auction House when u go up to a guy and the auction opensIf you can explain, in better detail, what this feature does and how it works, I may add it to my ToDo list. Don't take this lightly. If it goes on that list, it gets done.. Link to comment Share on other sites More sharing options...
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