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Zet's GFX [Going Retro!]


Zetasis
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  • 1 month later...
Looks sooooooo much better! Only thing is going retro doesn't mean necessarily no shading etc, so to make sure everything fits in in the tileset make sure you keep detail throughout for instance the crate pops out at me atm as not fitting in. Trees look fucking sick!
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Thanks Strafe. I have already taken care of the crate so don't worry abou that. I'll upload some more screen shots soon. I'll try and upload a few, actually, so I can show off the desert, beach, snow, cave, and interior tiles I have made. So far I've only been showing off exterior and forest-like tiles but I'll try and change that.
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The wall, it's patter….AWSOME. Is the wall an autotile? The one piece of criticism I have is the floors is the same color as all other wooden objects. May look better if they were an little off in color to one another...
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  • 1 month later...
This is not a sprite or tile update but rather a GUI update! I just wanted to post what I have so far and a quick mock up of what I might be doing instead.

What I have so far:

>! ![](http://s27.postimg.org/n87bg6dub/Untitled11.png)

And this is the mock up I made. I think I like it better then the original but I'm not sure yet which one I'll go with.

>! ![](http://s7.postimg.org/kfb9cgzrf/Untitled12.png)
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