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Need some quick help


Tivoilos
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Just Back for 2 days for some help

Ok I need some quick help, I was tearing apart the source code for TE an I found somthing that Bafled me, I'm not sure what this is,

> Function GetTileX(ByVal mapper As Long, ByVal x As Long, ByVal y As Long, ByVal layer As Long)
> Select Case layer
> Case 0
>     GetTileX = map(mapper).Tile(x, y).Ground - Int(map(mapper).Tile(x, y).Ground / 14) * 14
> Case 1
>     GetTileX = map(mapper).Tile(x, y).Mask - Int(map(mapper).Tile(x, y).Mask / 14) * 14
> Case 2
>     GetTileX = map(mapper).Tile(x, y).Anim - Int(map(mapper).Tile(x, y).Anim / 14) * 14
> Case 3
>     GetTileX = map(mapper).Tile(x, y).Mask2 - Int(map(mapper).Tile(x, y).Mask2 / 14) * 14
> Case 4
>     GetTileX = map(mapper).Tile(x, y).M2Anim - Int(map(mapper).Tile(x, y).M2Anim / 14) * 14
> Case 5
>     GetTileX = map(mapper).Tile(x, y).Fringe - Int(map(mapper).Tile(x, y).Fringe / 14) * 14
> Case 6
>     GetTileX = map(mapper).Tile(x, y).FAnim - Int(map(mapper).Tile(x, y).FAnim / 14) * 14
> Case 7
>     GetTileX = map(mapper).Tile(x, y).Fringe2 - Int(map(mapper).Tile(x, y).Fringe2 / 14) * 14
> Case 8
>     GetTileX = map(mapper).Tile(x, y).F2Anim - Int(map(mapper).Tile(x, y).F2Anim / 14) * 14

Is this for the Box that you see before you set your tile on the ground? Or somthing else it does not explain what it is for, like most of the coding.

~Tivoilos
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