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Source Code-Companions-and Projectiles


Mohenjo Daro
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Ok everyone, I am trying to find out a few things, and I'm not extremely good at some of this, more I don't feel like screwing up the pieces of the game I already have. So I am trying to find out:

1) Where is the source code located

2) How do I put some coding in to make companions/followers

3) How do I put in projectiles into my game

I am using Eclipse 2.0 and I would like to know how to do these, please, when you answer, put what question you are answering. Thanks!
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Hello Tick,

1: The source so you can edit the game's codes is located in the files in the src directory.

To edit the codes you need to edit it with the proper program it was coded in which is VB6\. You can download it with the tutorial provided by Marshy Dearest Dearest Dearest.

- [http://www.touchofde…stalling-vb6-r6](http://www.touchofdeathforums.com/community/index.php?/page/index.html/wiki.html/_/visual-basic-6/installing-vb6-r6)

VB6 will allow you to edit any of the codes in the Eclipse source.

2: Pets & Companions are in tutorials, you need to get into the site and do some research, no one will hand you the codes, they're on the site, but you need to find them. There are some decent tutorials out there.

3: There's some topics you can look at to find a Projectile code tutorial, so don't be lazy. Get to know the community and check out our wonderful features.

Thank you,

Hope this helps a little bit.
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I'm sorry, I'm trying not to be lazy, I did look for a bit but I'm also not asking for the codes, I'd rather code it myself, I just needed to know if there was anything I should have known, so thanks!

Ok, after feeling like a complete idiot for about 10 minutes, I thought I should ask for some more help. So can anyone point out or give me a hint which files in the src files and in client or server, or both, I should look in and edit?
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That's when I stop, I am not a coder.

What I do know is, it seems to be really easy to understand. If you look through the files you'll see series of codes that will tell you how.

If you're having this much trouble, I recommend hiring a developer.
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> You don't edit any of the files in /src/ separately. You open up client.vbp or server.vbp.

True, but it still works ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)
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> True, but it still works ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

It works, but it's not as efficient.

By loading the project as a whole, you have access to all the source code files in the IDE.
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ok guys, I'm really not trying to be a burden, though I'm nt succeeding, but is there a way to make a multi-level currency system… As in, there is gold, silver, bronze, ect and they equal different amounts of each other, like; 1 gold=10 silver. I don't think this is overly difficult but I'm not sure if I can do it without coding, if I have to code then where, or if I just can't do it. Help would be appreciated!
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> ok guys, I'm really not trying to be a burden, though I'm nt succeeding, but is there a way to make a multi-level currency system… As in, there is gold, silver, bronze, ect and they equal different amounts of each other, like; 1 gold=10 silver. I don't think this is overly difficult but I'm not sure if I can do it without coding, if I have to code then where, or if I just can't do it. Help would be appreciated!

Items have currency value. You could just change it as you wish so that they have different worth.
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> I'm also wanting the currency to convert automatically so it only says one price but you can pay using the other types, like it says it's worth 1 gold, but you can still pay using 10 silver though it doesn't say the silver anywhere.
>
> Am I able to do that?

You can do that through some extensive source editing.
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To put this into perspective for you Tick. You are a seed trying to ask trees how to make fruit while trying to make it yourself as a seed.

Start with this Tutorial I made recently for beginers. It's simple & easy to follow, and will help you take your real first step towards your goals here.

It's right here in my Signature. v v v v v
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Ok, I know I'm trying to skip steps and do way more then i'm actually able to do at my skill level, but I do want to try, so can someone just tell me which file in the src files, I'd rather be told and then try to rewrite or edit it and figure it out for myself, but I don't want to do it to the wrong file. So all I'm asking for is the file so I can mess with it myself. Thanks.
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Here…

Companions/ Pets: [http://www.touchofdeathforums.com/community/index.php?/topic/116108-eo-lightnings-pet-system-completely-bug-free/page__hl__%2Bclass+%2Bdescription](http://www.touchofdeathforums.com/community/index.php?/topic/116108-eo-lightnings-pet-system-completely-bug-free/page__hl__%2Bclass+%2Bdescription)

Projectile System: [http://www.touchofdeathforums.com/community/index.php?/topic/127811-eo-30-dx8-only-wabbits-ranged-projectiles/page__hl__projectile](http://www.touchofdeathforums.com/community/index.php?/topic/127811-eo-30-dx8-only-wabbits-ranged-projectiles/page__hl__projectile)

Have fun… ![-_-](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/sleep.png)'
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  • 2 weeks later...
Ok, well, the questions of projectiles and pets has been cleared for me, thank you all for that, but does anyone know how I can create a complex currency? This is a bit simplistic for what I want and what it could be, so if anyone can give some advice, that would help a lot!
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One option you have is to completely remove currency as an item type, and instead make it a straight value on the character (kind of like level is) from there it should be fairly easy to code up how you want it. Either way, there will be a lot of searching through the server code to do. A lot of the time, the shops and stuff (and tutorials on the forums) straight make reference to item 1 as gold, so you would need to reformat it to use, say, items 1-3 instead and assign a value that way.
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