Helladen Posted May 9, 2013 Author Share Posted May 9, 2013 **Introduction**This tutorial is to resolve an issue with the inventory not updating properly when you use the function _TakeInvSlot_ in the server.**Instructions**Replace your TakeInvSlot function in your server's source with what is provided below. If you notice bugs popping up after doing this, it is likely that there are custom edits done to the function indirectly or directly. This basically adds a new parameter that allows you to update inventory when an item is removed from the player's inventory.**Script**[Dropbox](https://dl.dropboxusercontent.com/u/67149765/Eclipse%20Scripts/TakeInvSlot%20Function%20Fix.txt) Link to comment Share on other sites More sharing options...
Helladen Posted May 13, 2013 Author Share Posted May 13, 2013 I updated the function. Removing update inventory caused a problem with trade. I just added a parameter for updating your inventory rather than always updating. This is useful if you write new code and need it remove items from the player's inventory without wanting to send an inventory update every time. Link to comment Share on other sites More sharing options...
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