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Learning pixel art [Need tips]


baleizer
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Hi all, im "new" in the forum (I'm registered since 2011 but my first post is today XD).

First of all, my english isn't perfect, so, sorry if i do any typing error D:

**I'm trying to learn pixel art to make game sprites!** Is hard to me, especially the animations.

I recently did a walking sprite, looks like a stretched version of pokemon, lol, and, i'll show some of my latest pixel arts.

_I'll update this post with news sprites frecuently_

**Sprites**

>! ![](http://i.imgur.com/wi9Zcu8.gif)
>! ![](http://i.imgur.com/HonuEYg.gif)![](http://i.imgur.com/3SxQ5Za.gif)
>! >! ![](http://i.imgur.com/BEXToBJ.gif)
>! ![](http://i.imgur.com/G5SQ2XK.gif)

_**Edited:** 09/05/13_

_**Last added:** Base sprite walking to the left_

>! ![](http://i.imgur.com/oig9jpj.gif)

_**Edited:** 10/05/13_

_**Last added:** Texture practice, Evil Humanoid Slime_

**Tilesets**

None yet

**Avatars and others** _(Old)_

>! ![](http://i.imgur.com/tzwP2uV.gif) ![](http://i.imgur.com/1LgH4Gh.gif) ![](http://i.imgur.com/P28uSI1.gif) ![](http://i.imgur.com/9Dx520T.gif) ![](http://i.imgur.com/ddr1D1U.gif) ![](http://i.imgur.com/FOXzES9.gif) ![](http://i.imgur.com/G6nfZWi.gif)![](http://i.imgur.com/Dkwq4L6.gif)

_The dancing leaf is the lastest (And my avatar)_

And please, **comment with tips or your tutorials**, i want to improve! ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

Thank you for viewing

cya! :3
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ADVENTURE TIME! ![:o](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/ohmy.png)

I hereby nominate you in the running for best first post on the forum. (Which isn't actually a thing, but if it were…)

I like how your animation of the pencil shows your working process. Judging from that, the pumpkin, and the leaf, (to name a few) it seems like you've already got the basics down. Past any pixel art tips I could give you!

But with art part of pixel art, I can provide a painter's tip. Many times you can add dimension by using complementary colours as your darks rather than just darker versions of your colour. What seems black on red would actually be a very dark green, or black on orange would technically be a dark navy. It does have to be very dark though, otherwise it looks odd. Light, on the other hand, is usually just white + colour. Food for thought.
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> Those look very nice! I love the leaf and the pumpkin, can't wait to see more ![:)](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/smile.png)

Pumpkin ?? thats an Apple ;-)

Very nice work thats not learning anymore that Pro already o.O
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Thanks to all, I'm doing the sprites in the other directions! ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

**Updated the sprite**![](http://i.imgur.com/wi9Zcu8.gif)![](http://i.imgur.com/HonuEYg.gif)

> pretty good the only tip i can give is to do something with the sprites arms the current animation looks a little strange

Fixed! (Maybe XD)

> But with art part of pixel art, I can provide a painter's tip. Many times you can add dimension by using complementary colours as your darks rather than just darker versions of your colour. What seems black on red would actually be a very dark green, or black on orange would technically be a dark navy. It does have to be very dark though, otherwise it looks odd. Light, on the other hand, is usually just white + colour. Food for thought.

I'm not good at all with colors, i tried to use diferent tones and not darker versions of the color, i'll learn that, Thanks ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

> ![](http://gyazo.com/5986c9cdd16534c26f49674db899c9c5.png)
>
> This is what the head of your sprites look like. Fix that and it will look a lot better!

Lol, yes, fixed! I made a more square head and a transparent mouth, a little more chibi~
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> No no no, I think you should move the mouth up. Where it is is no good lol.

Looks weird XD, i'll try it tomorrow and let's see ![:P](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/tongue.png)

Btw, **i posted the based sprite walking to the left** ~
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> Pumpkin ?? thats an Apple ;-)
>
> Very nice work thats not learning anymore that Pro already o.O

Does this look like an apple to you? ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

![](http://i.imgur.com/G6nfZWi.gif)
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> Oh, something worth mentioning. The arms on your sprites look really strange. They look like they are connected to his chin or something.

Oh, lol XD, i'll fix it later

> Your shading is really lagging behind. Make that your priority for now.

> Animation can wait. As nook said, work on shading, figure out the proportions of the objects and work on making the shading show depth.

I'll practice shading and dithering, Thanks! ![:D](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/biggrin.png)

Btw, i'm working on textures too, i did a sample with a devil humanoid slime with a small poor animation XD, just for test the texture!

![](http://i.imgur.com/oig9jpj.gif)
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