Sean23 Posted September 26, 2008 Author Share Posted September 26, 2008 is the game still active? i tried playing it but the server was down and it looks amazing but i wasn't sure if its dead or put on hold for a while..? Link to comment Share on other sites More sharing options...
DrNova Posted September 27, 2008 Share Posted September 27, 2008 I havent heard anything about it in ages, but I'm pretty sure it died Link to comment Share on other sites More sharing options...
Anna Comnena Posted September 27, 2008 Share Posted September 27, 2008 It's been dead for awhile. The main mapper Jay enlisted into the Army, and Spainion abandoned it shortly before or around the same time. Since it wasn't my project to begin with I wasn't going to keep it running by myself so I left it as well. Link to comment Share on other sites More sharing options...
Sean23 Posted September 27, 2008 Author Share Posted September 27, 2008 thats a shame, its looked so beautiful and i never got to try it :\ Link to comment Share on other sites More sharing options...
tylian Posted September 28, 2008 Share Posted September 28, 2008 It wa,s I was one of the highest levels.Until I quit because it got boring.I would actually continue the game if anyone still had it's source, etc. Link to comment Share on other sites More sharing options...
gaming ace Posted September 29, 2008 Share Posted September 29, 2008 Ya, I played it was pretty sweet. Now Spain is working on Arkland Online tho, which look like the most uber 2d mmo. Link to comment Share on other sites More sharing options...
shrig94 Posted September 29, 2008 Share Posted September 29, 2008 anyone have its source? Link to comment Share on other sites More sharing options...
Dark Crusade Posted September 30, 2008 Share Posted September 30, 2008 I remember this game. One of the very few Eclipse games I actually gave a try. Link to comment Share on other sites More sharing options...
DrNova Posted September 30, 2008 Share Posted September 30, 2008 I tinkered with it, but wasnt all that impressed.It was nice to see premade tiles that WERENT rmxp for once, and it had some nice features graphically, but the gameplay wasnt that appealing, still felt hack and slash Link to comment Share on other sites More sharing options...
Dark Crusade Posted September 30, 2008 Share Posted September 30, 2008 I also found the gameplay unappealing. To me it felt like you spent a few maps attacking rabbits to gain a level or two, if you tried to move onwards you'd get mauled by birds. Then after a few levels, you'd move onto the birds, until you could handle the cats, then the dogs.It all felt unrealistic, level 10 characters getting eradicated by cats lol, there wasn't much to do other then that bit work on your skills, such as lumberjacking. But that was insanely repative too, hacking trees for hours and hours, and making trips to the shop until you could move onto a different type of tree.I never got the chance to try the faction warfare thing, because I never was a high enough level to enter another city, because they were all hostile, and I'd get mauled upon entry. Link to comment Share on other sites More sharing options...
Anna Comnena Posted September 30, 2008 Share Posted September 30, 2008 What? When did you play it? Only really early release did it happen like that, it was set up later that you could explore most of Felgor and Reglor regions early on without getting killed. Mainly because the method you described was what I hated about the earlier games by Spainion and so I constantly argued against it.The main problem with Seven Nations, was that it was built entirely around PvP. That was the focus, so if there wasn't the player base for it, it didn't work. There was rarely any decent territorial fights, they all happened while faction X was online and faction Y wasn't – and later when most of the players were faction Z, there was a monopoly anyway. Constantly trying to balance these out while making the territorial capture features accessible to low levels as well, was too much work, and there wasn't a large enough constantly online player base to make it work.For Eclipse games, you really need to design them so a player can be interested in the game if they play by themselves, and then build upon that. I think that is one reason why Tales of Adriana is liked so much, even though it's a bit hard at the start, it has a relatively big world to explore, with enough variety in NPCs and environments to keep people interested. Link to comment Share on other sites More sharing options...
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