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Posted
i cant seem to find any other color but everything is backed with black…if i try to place something (like a tree for example) it comes out like a tree part with a black backround not matching at all. What should i do.
Posted
Ok. The black means invisible. All the maps start all black, because that is the first color of the first tileset in the game - blank.

Your problem with the trees comes up, because you are placing the tree down using the **Ground** layer. To place trees correctly you need to first place them using a **Mask** layer, and then place the bushy parts of the tree with **Fringe** layer.

Ground Layer: as its name goes, the ground; lowest tiles; need to be a solid tile
Mask Layers: is placed above the Ground layer, but still below or "under" sprites (players, NPCs, items)
Fringe Layers: are above everything, these even display above sprites. for trees, roofs, etc.
Posted
@Anna:

> Ok. The black means invisible. All the maps start all black, because that is the first color of the first tileset in the game - blank.
>
> Your problem with the trees comes up, because you are placing the tree down using the **Ground** layer. To place trees correctly you need to first place them using a **Mask** layer, and then place the bushy parts of the tree with **Fringe** layer.
>
> Ground Layer: as its name goes, the ground; lowest tiles; need to be a solid tile
> Mask Layers: is placed above the Ground layer, but still below or "under" sprites (players, NPCs, items)
> Fringe Layers: are above everything, these even display above sprites. for trees, roofs, etc.

So will the Mask layer also make it so that I cant walk through it? Because if i wanted to make a lake or something i dont want people walking on water…
Posted
Yeah LAYERS do not define where you can walk. You can walk anywhere in the map if you have no ATTRIBUTES.

Here read this tutorial it explains all the features in the map editor:
http://www.touchofdeathforums.com/smf/index.php/topic,13225.0.html

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