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Posted
As most of you know, I'm not a pixel artist, but I've been practicing over the past few days. With the help of slym's critique, I made these tiles, and i want to know what you think
![](http://i285.photobucket.com/albums/ll56/theoracle811/water1.png)
![](http://i285.photobucket.com/albums/ll56/theoracle811/Sand1.png)
![](http://i285.photobucket.com/albums/ll56/theoracle811/grass7.png)

![](http://i285.photobucket.com/albums/ll56/theoracle811/GrassSandWater.png)

-edit-
i need suggestions on how to make the transition better. I'm terrible at making things uneven, probably because of my OCD.
Posted
I like them, especially the water tile. They have pretty good detail if you're going for a cartoony look. Keep it up, I want to see this made into a full tileset
Posted
thanks for the positive feedback. =D.

For the water tile, all i really did was put a nice cool blue color and put some less value and more transparency. And, well that's all i really did. xD.

The grass,however, was not as easy. It took me 6 tries and like 3 hours. xD
Posted
im working on the tiles now. I'm a terrible transitioner. xD

@tipsta it's just a single tile atm. I have the transition sheet somewhat done, but i suck at making the edges uneven. im gonna update the first post with it.
Posted
@makairu:

> use a spray can tool or something like that to blend better. They tile nice but the transitions are bad

horrible idea. Use the pencil. I can talk about on msn if you need any help learning how to transition.
Posted
To fix your transition problem.. Go in GIMP, and choose the Blur or Smudge tool. I forget which one. Now, **very lightly** smudge or blur the sides of the grass and sand. Now the water tiles. Smudge or blur the edges of sand and water.. and make a darker version (blueish) under the water where you blurred or smudged it. That's how I do it.

-Alpha

7/10, nice try!
One thing. Make the tiles straight, they don't look like they are going 180 degrees.
Posted
@Alpha:

> To fix your transition problem.. Go in GIMP, and choose the Blur or Smudge tool. I forget which one. Now, **very lightly** smudge or blur the sides of the grass and sand. Now the water tiles. Smudge or blur the edges of sand and water.. and make a darker version (blueish) under the water where you blurred or smudged it. That's how I do it.
>
> -Alpha
>
> 7/10, nice try!
> One thing. Make the tiles straight, they don't look like they are going 180 degrees.

you aren't a pixel artist at all. Infact I just lost a hell of a lot of respect for you.
Posted
@Alpha:

> To fix your transition problem.. Go in GIMP, and choose the Blur or Smudge tool. I forget which one. Now, **very lightly** smudge or blur the sides of the grass and sand. Now the water tiles. Smudge or blur the edges of sand and water.. and make a darker version (blueish) under the water where you blurred or smudged it. That's how I do it.

That is the worst idea I've ever read. Seriously, do NOT, under any circumstances, use a blur or smudge tool for sprites and tile type graphics!

Anyway, dithering works very well for tile transitiions I think, atleast for an easy cheap way to do it. I think I put up a transition template for ground tiles in the Resources section, pre-dithered.
Posted
@Alpha:

> It's almost the only way in GIMP. If you have Photoshop then there's other things.
>
> -Alpha

And if you have ANYTHING and are a REAL pixel artist use dithering
Posted
@[NW:

> [AFRO] Sean link=topic=40908.msg404850#msg404850 date=1237752062]
> And if you have ANYTHING and are a REAL pixel artist use dithering

There is no dithering on some of the image modifiers!

-Alpha

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