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Eclipse Origins: Tutorial | Part 6: Sending the Client to Friends!


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![Eclipse](http://i.imgur.com/jGWoUl3.png)
When you build your game and want to send it to your friends or release it, you may have to keep in mind that you have to delete some files

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When releasing your file, you have to make sure that you delete the following files or otherwise players will have access to the source!

![alt text](https://s26.postimg.cc/442ic44s9/AE_-_Release_Client.png)

Once you delete these, you can then make a zip/rar of your game and then send it.

If you want your game to have an Updater, you can check out [Mohenjo Daro's Updater](https://www.eclipseorigins.com/topic/86325/mohenjo-daro-s-updater).

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If your game is port forwarded, make sure "your" version of the client is using the internal that is being used to port forward on your config file. If you are sending the client make sure to put in your public/external IP on the config file.
Also don't forget to remove your username and password on the config file!

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You can use sites such as Google Drive, Dropbox, Mediafire etc. to host your game for players to download.
I recommend [Itch.io](https://itch.io/) if you decide to publically release your game.

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If you're using Andur engine, you can use the dev suite to play the game, talk to other players, and work on it all at the same time.

Have fun :)

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[Tutorial Index](https://www.eclipseorigins.com/topic/86346/solid-and-mohenjo-s-tutorial-index)

Part 5: [Animation Editor](https://www.eclipseorigins.com/topic/86172/eclipse-origins-tutorial-part-5-using-the-animation-editor)

Part 7: [Intro to VB6](https://www.eclipseorigins.com/topic/86544/eclipse-origins-tutorial-part-7-introduction-to-visual-basic-6)

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