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[SMG ENTERTAINMENT] Buying a game for 200USD


omgisavedu
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Sorry For My Absence Lately, I was busy adding 2 more new game to my site ^_^
King Of Fighter Online
Ragnarok(Under Construction)

www.milkysways.co.cc
www.smggunz.com

@Ne0n:

> **DanilO Network** is interested in selling two games. **Max Speed online** and **Super Mario Online**
>
> **Format** Visual Basic
> **Game Name:** Super Mario Online
> **Game Story Line:** You start Going to complete your mission defeating Bowser but after defeating him he susprises you and sends you fly away to Evergreen City. Where your adventures for the Seven Stars begins
> **Feature:** Meets friends, play MiniGames (3):
> Tile Painting, Smack the Mario Viruses and Poision Wars.
> fight bosses in BOSS Mode, thousands of maps, collect badges.
> Voting for the game Adds gameplay time to your users, Quests, Guild Emblems, Teleports, Incredible GUI's, Your Credit List when the games closes
> **Link/Test Server:** Server got shut off cause i didnt had a Server to host it, Search Super Mario Online in Youtube for more Information. I'm sure theres pretty much alot of information.
> **Price:** 600$ and 800$ if i add the Racing Mode for SMO and make the Battle become RPG again. _****i'll give you it Cheaper without source****_
> ![](http://img268.imageshack.us/img268/2585/smo.png)
>
> **Format** Visual Basic
> **Game Name:** Super Mario Online
> **Game Story Line:** Racing to become the Best
> **Feature:** Racing Points at the end of Each race, Every player got it own FRIEND CODE! You can Use items like in Mario Kart that affects others in Races, Speeds, Lighthunders, Special Effects and more
> **Link/Test Server:** contact me for more information.
> **Price:** 300$
>
> ![](http://img200.imageshack.us/img200/9807/racing.png)
> -Additional features like webbrowser playable can be added

Sorry Super Mario iz too old im very2 sorry to say that I still ove the idea tho
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I think the mario racing game would suck personally.. you cant have a racing game
in a tile based engine. Whoever had the best ping would win by default :)

Probably could be done quite well in EE3.0 if its the pixel based movement they spoke of.
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