Spaz Bunny Posted June 7, 2009 Author Share Posted June 7, 2009 I need to know this because in my game I dont want faggots blocking entrances to areas that are 1 tile big. (a door) Is there a script or something? Link to comment Share on other sites More sharing options...
Admiral Refuge Posted June 7, 2009 Share Posted June 7, 2009 This can be done a couple of ways to do this.The first way, is to simply use a "Walkthough Attribute". This will allow the user to well… walkthough other users ;)The second way, is to modify the source code, so you ALWAYS walk though another player. Link to comment Share on other sites More sharing options...
The Oracle Posted June 7, 2009 Share Posted June 7, 2009 if you want to change it in the source code, just find``` For i = 1 To MAX_PLAYERS If IsPlaying(i) Then If GetPlayerMap(i) = GetPlayerMap(MyIndex) Then If GetPlayerX(i) = X Then If GetPlayerY(i) = y Then CanMove = False```and change the last line to```CanMove = True```I believe that's it Link to comment Share on other sites More sharing options...
Sowtis Posted June 7, 2009 Share Posted June 7, 2009 @Admiral:> This can be done a couple of ways to do this.> > The first way, is to simply use a "Walkthough Attribute". This will allow the user to well… walkthough other users ;)> > The second way, is to modify the source code, so you ALWAYS walk though another player.Yeah… Just use the walkthrough tile. Takes a bit more time to finish maps though. Modifying the source would make it easier, for not having to put down the tile every time. Link to comment Share on other sites More sharing options...
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