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Division Of Life


BeNjO
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![](http://puu.sh/gv8C9/dd5c2c3b8d.png)

Division Of Life is a Diablo-style MMORPG made with Unity. Using the popular isometric view, but remaining on par with the latest MMORPG features, Division Of Life brings you a large world full of spectacular detail and content. 

PUBLIC ALPHA:
[https://www.dropbox.com/s/u9xkebj5dawrwto/Division%20Of%20Life.rar?dl=0](https://www.dropbox.com/s/u9xkebj5dawrwto/Division%20Of%20Life.rar?dl=0)

Website: [Here](http://www.divisionoflife.com)

Updates:

>! > 27/03/2015
>
>     25/03/2015
>
>
> >! Server Logic:
> >! There is one account server and unlimited game shards.
> >! When a player connects they log into a shard, when they disconnect the shard connects to the account server and saves the player. When a player returns they connect to a shard of their choice, continues with the same character.
> >! Networking:
> >! I have currently moved away from the default Unity Networking as by default the UN can hold a maximum of 50 players online at any given time. If you go above 50 players things will start to bog down and become very unstable. I current upgraded to RakNet as it is a cross platform, open source, C++ networking engine. Meaning I can run it where ever I need and can handle an unlimited amount of players depending on server bandwidth and location. With the way my current server shards work, this works great and does what I need it to do. No longer need to worry about 50 players crashing the shards and/or account server.
> >! Game Features:
> >! - PvP (Player v Player) - Battlefields allow access to huge PvP fights!
> >! - Housing - Own your own house with the option to allow friends in!
> >! - Trade System - Trading player to player for a secure way of exchanging goods.
> >! - Treasure Maps - Find the hidden treasure for a large booty of items!
> >! - Polymorph Scroll - Morph into a selected animal for a selected amount of time.
> >! - Animal Taming - Tame selectable animals in the world to become loyal companions.
> >! - Ride Mounts - Get yourself a mount and move quicker around the world.
> >! - Character Customization - Beard, Mustache and Hair are changeable at character creation.
> >! - Premium Coins - These are handled by the server host and are not dropped in game. The purpose of this currency is to award special event winners or world boss events. I built a Little application that can run on any platform that allows the Admins to give the coins to any player.
> >! _- Puzzles - There is currently a trail puzzle in the game. You can win Devil items!_
> >! _- Quests - You can accept up to a maximum of 3 quests (for testing purposes). When you logout the Quests are deleted._
> >! _- World Map - Upgraded the world now it now displays known treasure locations and World Bosses!_
> >! _- Taming - Players can now tame NPC's to fight/follow or stay!_
> >! _- Craft Skills - Mining, Black Smithing, Inscribing, Tailoring, Cartography all help a adventurer on his path to be the best!_
> >! Classes:
> >! - Warrior - Using melee and strength to overcome.
> >! - Mage - Magic based damage with spells to smash opponents.
> >! - Guardian - Uses his high agility to dodge attacks whilst slicing opponents.
> >! Tests:We played on a test server on alpha stage with 11 players and our connection rate is:
>  2kb/second upload rate
>  6kb/second download rate
> >! Latest Screenshots. 
> >!
> >! Main Game:
> >! ![](http://puu.sh/gKiIu/e5f707e233.jpg)
> >! Login Screen:
> >! ![](http://puu.sh/gKi4i/0b2a522340.jpg)
> >! Helper Arrows and Mobs:
> >! ![](http://puu.sh/gKEyq/5a8998b365.png)
> >!  
> >!  
> >! These no longer apply to the new version, But I will leave them here to show progression.
> >! Old/Outdated Screenshots:
> >!
> >! Newer:
> ![](http://puu.sh/gm3QH/04cc0e847e.jpg)
> >! Older:
> >! Mounted + Dinosaur Boss
> >! ![](http://i.imgur.com/hMwMynk.png)
> >! Taming system + Tamed Zombie
> >! ![](http://i.imgur.com/hPe4qS1.png)
> >! Player Dead + Chest
> >! ![](http://i.imgur.com/pxSmqXi.png)
> >! Main Menu
> >! ![](http://i.imgur.com/mONrrti.png)
> >! Character Selection
> >! ![](http://i.imgur.com/Nl3v6RL.png)
> >! Mobile Admin
> >! ![](http://i.imgur.com/95GB2MH.png)
> >! Connection
> >! ![](http://i.imgur.com/rt8nQPE.png)
> >! Ingame
> >! ![](http://i.imgur.com/oHTPyKM.jpg)
> >! ![](http://i.imgur.com/oZ70YwU.jpg)
> >! ![](http://i.imgur.com/Cn8cBhs.png)
> >! Website: http://www.divisionoflife.com
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The models where purchased from the asset store, like a lot of other stuff. If i had a team i would recruit someone to make some customs ones but since its just me working on it i purchased my graphical side of things in place of recruiting and paying someone. In the process of purchasing a server so i can fully test latency and connection issues.
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You can now enter buildings by clicking the door to open them and the roof fades out of view. Friendly NPC's can now show POI on the minimap to help with quests.

Looking for some help with testing in the near future, contact me on here or skype: [email protected]

Finally fixed the icons been displayed for scroll usage, all ingame stats can be boosted via a scroll from loot/shop and exp boosts from the ingame mall/events.

![](http://i.imgur.com/sL04gRy.png)
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  • 2 weeks later...
> Not sure if anyone has noticed, but the minimap is off-center from the image behind it

By about 2 pixels left, yes. I agree. Easy fix I presume?

Also if the chat box is not editable by the user as far as size, width, etc goes, maybe bring it down to the bottom left corner to take up the space beside the HP potion?

Looks freaking amazing either way man, I like it!!
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Hi all, I had noticed the chat looked off, keeping the window small I moved it to a better place. Any more suggestions?

![](http://i.imgur.com/ZvydgnC.png)

Edit:

Thought i might as well show off the new and limited time Dino Mount!

Mounts give and take stats, but stats can not be below 0, so you need to make sure you have the required stats to equip it. 

You can equip ANY item you want to if you have the required stats to compensate like above, An item will take certain stats and if you have for example 5 magic but to equip a helmet with -6 you can not equip it. This is subject to change but actually like this way of getting gear as its not level restricted but you cant just jump into the game and equip best stuff.

The DOL Store is fully working now, premium coins dropped from events and certain bosses can be used to purchase 1,5 and 15 chests that award one random item; Normal, Rare Unique respectively. Scrolls and house deeds are also on available to buy from the mall.

Thought i'd throw in a teaser of a world boss! They can drop some neat items and are found on the minimap with the boss marker like below [hover over the marker for information] 

![](http://i.imgur.com/mIaLvbA.png)

![](http://i.imgur.com/hlydVjz.png)

The boss spawns are randomized, so its not always the same boss/loot you get. Once killed it will respawn instantly somewhere else [this will change, like this for testing purposes]

Dragons and dinosaurs are in the mob list to spawn.
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This looks pretty awesome. Hope you continue with this. One question… 

> Server Logic:
>
> There is one account server and unlimited game shards.
>
>  
> When a player connects they log into a shard, when they disconnect the shard connects to the account server and saves the player. When a player returns they connect to a shard of their choice, continues with the same character.

By the sounds of this, none of the players data is saved from the time they log in until the time they disconnect, correct? If so, what happens if the shard they are logged in on disconnects and not the player, it wouldn't be able to connect to the account server and save which would result in all the players progress being lost since they logged in. Unless I'm reading this wrong and data is also saved while they play….
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> This looks pretty awesome. Hope you continue with this. One question… 
>
>  
>
> By the sounds of this, none of the players data is saved from the time they log in until the time they disconnect, correct? If so, what happens if the shard they are logged in on disconnects and not the player, it wouldn't be able to connect to the account server and save which would result in all the players progress being lost since they logged in. Unless I'm reading this wrong and data is also saved while they play....

I do apologize as I really threw the OP together and really did not explain some things correctly. I will update the main post as things are being pointed out:

Don't quote me on this, but I think when a player does an action like picks an item up, drop an item, spend skill points, level up, change scene ect the player is saved
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  • 3 months later...
If this is not allowed please remove this and pm me :)

Just letting you guys know this project is for sale, complete source 95% finished. As it stands it throws a couple of errors which are traceable and as i remember it was because i was hosting locally.

I offer setting up help and directions just no coding help as this is a high end project who ever buys it must know there way around the codes and editor [unity].

Drop me a PM on here and I will send my Skype contact.

Price is not set in stone, but going to donate some of the money to Eclipse.
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  • 9 months later...
Hi guys,

Been working slowly on this, heres some updates!

Mobile admin working! [Android]

![](http://puu.sh/gjmAq/31855c1777.png)

The game settings menu can now alter volume and graphics. You can choose to render the map details, example:

With Detail:
![](http://puu.sh/gj7zN/e2bb72bdf4.jpg)

Without:
![](http://puu.sh/gj7AC/9e5932aa4a.jpg)

Should not lag eitherway, but will help for large crowds of people or for laptops etc.

Since this is not you're standard ORPG, you teleport between maps, heres the Moon Gate that is used to travel around, Currently there are 3 (the starting areas) and the unfinished dungeon linked up to it, but here it is:

![](http://puu.sh/gj7BX/35d187cd1f.jpg)

You can enable or disable running by tapping the Shift key:

![](http://puu.sh/gj7HL/3cc755dfad.jpg)

Any equipment fits in any slot, You can equip one of each item slot type in any slot if you have the correct stat's for the item. You are not obliged to stick with Cloth is your an image, nor Metal for a warrior. You choose what you wear!

Example, You can only equip one "Right Hand" one "Helmet" but the location on the character screen is a choice rather than set in stone.

![](http://puu.sh/gj7PD/1417917faa.jpg)![](http://puu.sh/gj7Qi/6341c7abeb.jpg)

Player Housing:
![](http://puu.sh/gjbD3/fa4d835022.jpg)![](http://puu.sh/gjbLW/08fbb7016e.jpg)

Treasure Hunting:
![](http://puu.sh/gjbGX/c1b41f9548.jpg)![](http://puu.sh/gjbHg/1baf4d1bb8.jpg)![](http://puu.sh/gjbIc/d557999115.jpg)![](http://puu.sh/gjbIA/f03debd2d6.jpg)

Current mob list:
![](http://puu.sh/gjmtH/ec1aabd602.png)
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