My Brave Shine Posted June 3, 2014 Author Share Posted June 3, 2014 Hey darlings Eclipcians… i stay working in my owne project.. and.. making tests and more tests... when I encounter one situation.. In ModCombat [Server Side] the calcule of "damage" Npc and Player [Npc x Player] and … [ Player x Player ~ ] This not add GetPlayerProtection in reduction of damage total '-' that cause a slots of equipaments.. helmet… armor.. and etc.. does nothing work '-' use or not use is whatever... :x ???i test modific the values (in game) .. values of.. possible Armor of Helmet and Armor... not reduce the damage of Npcs or Player...Therefore, use equipment is useless.=====================I have add in ModCombat, i think.. Sub TryNpcAttackPlayer and TryPlayerAttackPlayer.. on last "Damage = Damage"After all calcules and process of blockamount, and etc... i add..."Damage = Damage - GetPlayerProtection" its correct? has worked, but have cases of the Npc Attacker give HitKill and kill the player '-' Anyone can you help me put a calculation that actually works? or, teach my to add in my code one calcule where work.Att ~ (srry my bad english... ) Link to comment Share on other sites More sharing options...
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