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[Not Eclipse / C# SFML] Wandering Soul - Sandbox RPG


Jacquelinett
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**Project: Wandering Soul: The Legacy**

Feature (Updated as 7/8/14):

- Map Generator. Map are generated randomly according to unfinished algorithm I'm still thinking about. The basic idea is that the game check if you are near the edge of the map and generate more map to prevent you from running out of room.

- Haven and Hearth Skill system. Don't even ask why, I'm too addict to that game I just have to copy that game. You have to learn your "Knowledge" to be able to do things, crafts different stuff

- Haven and Hearth building system. Yeah…. By this I mean building are predetermined, you can't really customize how big your house will be, but rather what type of house you are going to build. (You will however, be able to decorate the interior of the house, same way you can in Haven and Hearth).

- Crafting system u know, just basic feature.

- Resource system, destruct/rebuiable world. You can cut trees, destroy houses that were build etc. However as for the moment the only resource there is is tree (the foundation is setted up).

- Basic combat system (this going to be update in the future). 2 handed combat style. X to use Left Hand's Weapon and C to use Right Hand's. Both Weapons are interchangeable and yes that also mean you can use 2 shields as one (although you would deal no damage however :P).

- Party system with basic AI: I really like the idea of mixing sandbox with RPG, beign able to play multiple characters at once.

- Character Creation with Customization (pick a face, skin color, and hair, as well as gender)

- Basically Terraria World Creation. Although there isn't much you can customize at the moment other than your World's name (i mean Terraria other than name only gave you the option of size and progression speed anyway :P ).

**Planned feature:**

- Advanced Combat system: I don't like the idea of just standing still and just hit, having damage dealt to you reduced by how much armor you wear, instead you should be using your shield with buttons, slash when u have an opportunity, and move around to dodge attack.

              - You can't really have an advanced combat system without advanced AI, so this too. AI have to be smarts etc

- Advanced Party System: for now you can play as multiple character (press tab to switch between character) but in the future I will do their AI so that you can order one character to cuts all the trees in the area or order them to protect you/explore around. This party system will be involved with combat system, allowing you to do chain attacks or simply blocking the enemy for fun

- A fully dynamic world. For now the map generator working quite decent, there are only 3 types of terrains (they are just place holder to prove that the system work). In the future there would be alot of terrain types with different resources and monster for you to explore.

- Hit em up Megaman Style. I really really like Megaman X's combat style in a sense that I like the idea of being able to dash. Player will be able to press Z to dash (move really quick to 2 tile ahead of them), use X to use shield (or offhand attack) and C to use main hand attack.

- Advanced class system. Class don't just determine what spell you can learn or modify your crit chance, but also modify your basic action as well. For example, Defender class would allow you to use shield as weapon (like shield * slap) or rogue would allow you to go invisible while dashing. I have an entire class tree structure that I planned out that would be too much to type out.

- Other basic features such as day/night circle/ minimap/ you name it

**Video:**

[http://youtu.be/9i42uG3YSTM](http://youtu.be/9i42uG3YSTM)

**Screenshot:**

[http://i.imgur.com/adRgI1d.jpg](http://i.imgur.com/adRgI1d.jpg)  Combat System

[http://i.imgur.com/jMv9Tuo.jpg](http://i.imgur.com/jMv9Tuo.jpg)  Before building

[http://i.imgur.com/RCVsmTr.jpg](http://i.imgur.com/RCVsmTr.jpg)  During building

[http://i.imgur.com/omIJwja.jpg](http://i.imgur.com/omIJwja.jpg) Finished Building

[http://i.imgur.com/pwaVcYB.png](http://i.imgur.com/pwaVcYB.png)  Before cut trees

[http://i.imgur.com/Pe4YjBc.jpg](http://i.imgur.com/Pe4YjBc.jpg)  After cut trees

NEW ONE:

[http://i.imgur.com/pflDyo1.png](http://i.imgur.com/pflDyo1.png) Creating a new Character

[http://i.imgur.com/a1HRKSG.png](http://i.imgur.com/a1HRKSG.png) New Party Screen (Yay RPG Party with 4 people, although 2 slots is locked and will be unlocked as the game progress)

(if you haven't notice already the background do animate)

[http://i.imgur.com/JtnKh6z.png](http://i.imgur.com/JtnKh6z.png) Creating a new World

[http://i.imgur.com/6pIFwAU.png](http://i.imgur.com/6pIFwAU.png) World Created

[http://i.imgur.com/Fri5kGK.png](http://i.imgur.com/Fri5kGK.png) Inside Eclipse's World

[http://i.imgur.com/GtJoUe7.png](http://i.imgur.com/GtJoUe7.png) Another World

**Storyline:**

I really don't have a real story line (and the excuse is that it's a sandbox) but basically the player woke up from a coma, apparently not remember anything. With only a sense of dejavu, he/she will try to survival in the wilderness presented.

**Try it for yourself!**

[https://www.dropbox.com/s/y1yjeoxr3ubzvg5/Debug.zip](https://www.dropbox.com/s/uiajv6mlrecmg9r/Debug.rar)

Things to do while trying:

- Arrow key to moves tiles by tiles or click to move to find a path.

- C to do basic interaction + attack.

- You have to learn Lumberjacking before you can cut trees/craft/build

- Crafting will feel a bit unresponsive, it is because I didn't do a representation for the time it take to craft an item

- Evading during combat. Don't just stand there and fight, hold ctrl while moving backward from the enemy and try to attack. Challenge yourself to kill without getting damage.

- Turn off the game and reopen, notice how the map change everytime.

- Build stuffs

**Recruitment:**

I really isn't smart when it come to who to recruit or what I really need so if you want to help just shoot me a message or post here saying what you want to help with. Right now I really need an extra programmer and artist (I work on both programming and art),

Thank you for reading

**Change Log (lastest update):**

- Added Character Creation

- Hunger and Stamina are in place but not working nor have art presentation in game

- Added World Creation

- Autotile added

- Tile Variation added (you see the white flower on the grass occassionally? It would be very lame to have the same grass over and over again).

- Duo Weapon

- Added Shield/Blocking
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  • 3 weeks later...
**Change Log (7/8/14)**

- Added Character Creation (no editing feature yet however (after u made your character u cant reedit))

- Hunger and Stamina are in place but not working nor have art presentation in game

- Added World Creation with changing name.

- Autotile added

- Tile Variation added (you see the white flower on the grass occassionally? It would be very lame to have the same grass over and over again).

- Duo Weapon

- Added Shield/Blocking

NOTE:

- I do know that the terrain spawning algorithm is bad. I don't have a good idea on how to make the map look more "rectangle/random shape-ish" instead of a vertical line then horizontal line. I tried to do some horizontal/vertical limitation but it didn't seem to work so well.

And no I did not use Perlin Noise Algorithm. That stuff is too advanced for me

**Screenshot:**

[http://i.imgur.com/pflDyo1.png](http://i.imgur.com/pflDyo1.png "External link") Creating a new Character

[http://i.imgur.com/a1HRKSG.png](http://i.imgur.com/a1HRKSG.png "External link") New Party Screen (Yay RPG Party with 4 people, although 2 slots is locked and will be unlocked as the game progress)

(if you haven't notice already the background do animate)

[http://i.imgur.com/JtnKh6z.png](http://i.imgur.com/JtnKh6z.png "External link") Creating a new World

[http://i.imgur.com/6pIFwAU.png](http://i.imgur.com/6pIFwAU.png "External link") World Created

[http://i.imgur.com/Fri5kGK.png](http://i.imgur.com/Fri5kGK.png "External link") Inside Eclipse's World

[http://i.imgur.com/GtJoUe7.png](http://i.imgur.com/GtJoUe7.png "External link") Another World

Concept Art (Background):

[http://i.imgur.com/hw6Y8V7.png](http://i.imgur.com/hw6Y8V7.png)

^This is without the fire and shadow as those are different image animated through code.

I lied those white things arent flower

They are cocaine

shiet

Did i just say cocaine
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