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Mohenjo Daro's Updater Tutorial: Setup Language

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**This tutorial will teach you how to setup the English.xml file for your game/program.**

I recommend using Notepad++ to open and edit all the Updater's XML files.

![alt text](https://s26.postimg.cc/h2jjw29p5/ER_Updater.png)

The English.xml file is located in `\data\language\English.xml`.

![alt text](https://s26.postimg.cc/3zx4463cp/Language_Location.png)

Link to the rest of the below code: https://pastebin.com/YJuG6QvS


Eclipse Renewal Updater

Eclipse Renewal

Your Version is Up to Date

Your Version Needs an Update

Preparing to Download Update



Determining File Size

Extracting Updates


Most of the text in the language file won't need to be change, but can be if so desired.

Each control node will have a node and may have an node. Some will have a node but those are for select controls that change depending on the state of the Updater.


**Setting up the language for your own game:**

This is the text in the upper left corner of the program. For ER I have it set to
`Eclipse Renewal Updater`


This is the name of the program. For ER I have it set to
`Eclipse Renewal`


This is for the description of your game or program. For ER I have it set to
`Eclipse Renewal is an engine made in VB6 based off of Eclipse Origins 3.0. It's main purpose is to offer many optional features to help you make a unique game.`


The rest you shouldn't need to change but can if so desired. If you are making a new language, then you will have to change every value in the nodes.

You may see something like `` in the file, do **NOT** change the value inside of the `id=""`


**Examples of the language support:**


![alt text](https://cdn.discordapp.com/attachments/379087691200987140/396048379786035201/unknown.png)

![alt text](https://cdn.discordapp.com/attachments/379087691200987140/396048516151115777/unknown.png)
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