DawnOfEarth Posted January 26, 2015 Share Posted January 26, 2015 mounts like an item that increases walk speed when you equiped it and shows a mount Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 26, 2015 Author Share Posted January 26, 2015 It's possible yes I'll see if I have time to add it :) Link to comment Share on other sites More sharing options...
tepe15 Posted January 26, 2015 Share Posted January 26, 2015 fullscreenmultiple characters per accountcharacters titlesachievments systemif you want more ideas i can write later :)I hope when you implemented dx8 all old feauters will be aviable in 1.7.0 Link to comment Share on other sites More sharing options...
Aurelijus Posted January 26, 2015 Share Posted January 26, 2015 yea multiple characters per account would by great ;) and if you have sometime autotiles Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 26, 2015 Author Share Posted January 26, 2015 Thanks for the ideas everyone I'll try to implent some Link to comment Share on other sites More sharing options...
Aurelijus Posted January 27, 2015 Share Posted January 27, 2015 :) Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted January 27, 2015 Share Posted January 27, 2015 Well, there's at least time to add them in :) Link to comment Share on other sites More sharing options...
WiseRock Posted January 27, 2015 Share Posted January 27, 2015 You know what this needs,A PvP Ranking System Wise Rock likes!You should make a system where you can earn titles in-game and they require a certain amount of kills EXAMPLE (Wise Rock uses World of Warcraft Example, Wise Rock no play WoW Anymore)Private Wise Rock - 20 KillsGrunt Wise Rock - 100 KillsSergeant Wise Rock - 200 Kills and it goes on…High Warlord Wise Rock - 50k Kills <--- Wise Rock Likes Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 27, 2015 Author Share Posted January 27, 2015 lol sounds like a good one Link to comment Share on other sites More sharing options...
IFX Posted January 28, 2015 Share Posted January 28, 2015 I'm impressed. You've inspired me to add a friends list into my client. Right now. Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 28, 2015 Author Share Posted January 28, 2015 Would you guys be interested in a fishing system? Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted January 28, 2015 Share Posted January 28, 2015 How would it work? Link to comment Share on other sites More sharing options...
Aurelijus Posted January 28, 2015 Share Posted January 28, 2015 YES Link to comment Share on other sites More sharing options...
DawnOfEarth Posted January 28, 2015 Share Posted January 28, 2015 Sure Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 28, 2015 Author Share Posted January 28, 2015 Maybe it could be the resource fishing spot and you place the resource on map and if you have a fishing rod and you use it, it randomized the fish you can get or anyone else have a suggestion? Link to comment Share on other sites More sharing options...
WiseRock Posted January 28, 2015 Share Posted January 28, 2015 > Maybe it could be the resource fishing spot and you place the resource on map and if you have a fishing rod and you use it, it randomized the fish you can get or anyone else have a suggestion?Wise Rocks believes this is possible through the Event SystemBut, I good system is this quote here:> You know what this needs,> > > > A PvP Ranking System Wise Rock likes!> > You should make a system where you can earn titles in-game and they require a certain amount of kills > > EXAMPLE (Wise Rock uses World of Warcraft Example, Wise Rock no play WoW Anymore)> > Private Wise Rock - 20 Kills> > Grunt Wise Rock - 100 Kills> > Sergeant Wise Rock - 200 Kills and it goes on…> > > > High Warlord Wise Rock - 50k Kills <--- Wise Rock Likeskek Link to comment Share on other sites More sharing options...
Ninkoro Posted January 28, 2015 Share Posted January 28, 2015 > Wise Rocks believes this is possible through the Event SystemThe current eventing system seems to have a limit of 99 events per map, plus even if you did go beyond this the map would probably lag a lot.> Maybe it could be the resource fishing spot and you place the resource on map and if you have a fishing rod and you use it, it randomized the fish you can get or anyone else have a suggestion?I like the resource idea.EDIT: Also, I think it would be cool if you could add in custom gui position/size ability like the one program EO4 comes with. Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted January 28, 2015 Share Posted January 28, 2015 I think the fishing idea would be better if it was something like a new editor on the map editor where you could choose what fish could be caught on the map? That was you can't catch a shark in a pond and a guppy in the ocean lol Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 28, 2015 Author Share Posted January 28, 2015 so like a new editor for "fish" like the npc ones kind of and on map theirs a fish attribute and when you click it you choose 10 fish or however many and then place the attribute. this what people like? Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted January 28, 2015 Share Posted January 28, 2015 Yeah, that'd work well :D Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 29, 2015 Author Share Posted January 29, 2015 I'll see what i can do everyone :) Link to comment Share on other sites More sharing options...
UnGod Posted January 29, 2015 Share Posted January 29, 2015 Id say fishing isnt much different than any other resource collecting job like mining or woodcutting so if you already had an editor for something like that it wouldnt take much changing.. just add multiple drops with percentage chance of each drop.they all work very similarly..X marks the spot of the resourceuse ITEM on the spotget item from resourceresource tile disapears/changesso,mining:here is a rockuse pickaxe on the rockget ore from the rockrock is gone.woodcuttinghere is a treeuse axe on the treeget wood from the treetree is gone.here is a fishing spotuse fishing pole on the spotget fish from the spotspot is goneherbalismhere is a herbuse no item on the spotget herbherb tile is gone Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 29, 2015 Author Share Posted January 29, 2015 yea but that way is no fun, would be funnier to implent a full system Link to comment Share on other sites More sharing options...
Ninkoro Posted January 29, 2015 Share Posted January 29, 2015 > so like a new editor for "fish" like the npc ones kind of and on map theirs a fish attribute and when you click it you choose 10 fish or however many and then place the attribute. this what people like?Or you could create a map attribute sort of like shops, where you pre-load it with items of your choosing, and interacting with that attribute randomly dishes out one of the items. You could even put in probability for certain items. That way you could use the system for more than just fishing, it could be used for anything. Link to comment Share on other sites More sharing options...
Mohenjo Daro Posted January 29, 2015 Share Posted January 29, 2015 > >! Id say fishing isnt much different than any other resource collecting job like mining or woodcutting so if you already had an editor for something like that it wouldnt take much changing.. just add multiple drops with percentage chance of each drop.> >! they all work very similarly..> >! X marks the spot of the resource> >! use ITEM on the spot> >! get item from resource> >! resource tile disapears/changes> >! so,> >! mining:> >! here is a rock> >! use pickaxe on the rock> >! get ore from the rock> >! rock is gone.> >! woodcutting> >! here is a tree> >! use axe on the tree> >! get wood from the tree> >! tree is gone.> >! here is a fishing spot> >! use fishing pole on the spot> >! get fish from the spot> >! spot is gone> >! herbalism> >! here is a herb> >! use no item on the spot> >! get herb> >! herb tile is goneThe only problem with this is that it get boring and way too simple, you can only have one type of fish per spot, that's the issue. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now