Mikekan13 Posted September 13, 2010 Author Share Posted September 13, 2010 When would be the best (most efficient) way to create textures. When the program initiates just create all textures or create textures as they are needed? Link to comment Share on other sites More sharing options...
Alster Posted September 13, 2010 Share Posted September 13, 2010 Depends how big your game is and what type of game it is. If it's a small Tetris style game load texturews at the start. If it's a first person shooter load textures when they come into view. Link to comment Share on other sites More sharing options...
Robin Posted September 13, 2010 Share Posted September 13, 2010 @Mikekan13:> When would be the best (most efficient) way to create textures. When the program initiates just create all textures or create textures as they are needed?The exact same way Origins does it. Link to comment Share on other sites More sharing options...
Mikekan13 Posted September 14, 2010 Author Share Posted September 14, 2010 you promise robin? ;D Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now