UnGod Posted January 19, 2015 Author Share Posted January 19, 2015 ![](http://s2.postimg.org/tqtrlgy8p/output_OW8ypc.gif)feedback please, and ignore the dagger i was setting up both the shield bone and the offhandWeapon bone and the initial pose is the defence pose. the goal was a generic dying animation for whatever pose he was in before he died Link to comment Share on other sites More sharing options...
Officer Johnson Posted January 19, 2015 Share Posted January 19, 2015 to me it almost looks like he sits half way down then falls Link to comment Share on other sites More sharing options...
hisherwin Posted January 19, 2015 Share Posted January 19, 2015 the animation is great but..it looks funny to me :D Link to comment Share on other sites More sharing options...
Colonello Posted January 19, 2015 Share Posted January 19, 2015 It looks pretty good but in actuality it looks like they're just falling over rather than dying. It's probably just because I'm used to the RuneScape one (For reference for those who haven't played: [http://runescape.wikia.com/wiki/File:Gravestone.gif](http://runescape.wikia.com/wiki/File:Gravestone.gif) ) Link to comment Share on other sites More sharing options...
UnGod Posted January 19, 2015 Author Share Posted January 19, 2015 very true, he could of just been knocked over. and i can see where it looks like a half sit.. like he thought there was a chair and nope! i added a frame that should make it a smoother flop but runescapes does look a lot better and seems more dying like.. Il investigate this more. Thanks for the feedback guys Link to comment Share on other sites More sharing options...
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