XPiXel Posted August 18, 2011 Share Posted August 18, 2011 It does.You **NEED** Visual Basic 6.You don't just pop open the project with a text editor. Link to comment Share on other sites More sharing options...
Shaunfroggydog Posted August 19, 2011 Share Posted August 19, 2011 Alright thank you. I guess it automatically updates other parts of the code that need to be changed to match the changes you make manually or something like that? Anyway, thank you, I'll get somehow. Link to comment Share on other sites More sharing options...
Connor Posted August 19, 2011 Share Posted August 19, 2011 ^No.You need VB6 to compile all the code, unless you compile it wont update the actual client/server. Link to comment Share on other sites More sharing options...
da_gad_pader Posted September 4, 2011 Author Share Posted September 4, 2011 there's a bug in this tutorial , i found it myself , "other players cant see ur attack" , did u try this? Link to comment Share on other sites More sharing options...
Annahstas Posted September 11, 2011 Share Posted September 11, 2011 Very nice XDThank you's ^^^ Link to comment Share on other sites More sharing options...
Zetasis Posted September 11, 2011 Share Posted September 11, 2011 @da_gad_pader:> there's a bug in this tutorial , i found it myself , "other players cant see ur attack" , did u try this?yeah I've pointed this out already but I guess it was over looked. If that ever gets fixed this would be a nice tutorial. Link to comment Share on other sites More sharing options...
Tekniko Posted October 19, 2011 Share Posted October 19, 2011 Did you update the release client as well as getting them to update? That would cover the attack animation resource part. Link to comment Share on other sites More sharing options...
Annahstas Posted October 27, 2011 Share Posted October 27, 2011 Will this work on all sprites or just the one you you added with the tutorial? The .bmp image with the guy in the black pants?Jw because if it does then there is no point, unless you can get your character to actually to the attack.If you can only do that with your sprite then we would have to go back and redo all of our sprites to have an attack sheet. So if you do that will you have to code all of them into it as well? Link to comment Share on other sites More sharing options...
Gohan Posted November 8, 2011 Share Posted November 8, 2011 Awesome feature, my only issue is that my sprite gets drawn off-center as a result. Is there any way I can re-center my sprite? Link to comment Share on other sites More sharing options...
donovanvaught Posted November 13, 2011 Share Posted November 13, 2011 so has anyone figured out how to have other players see the attack animations. I have found a solution to fully animated attacks thanks to the help I received here [http://www.touchofdeathforums.com/smf/index.php/topic,75911.msg815909.html#msg815909](http://www.touchofdeathforums.com/smf/index.php/topic,75911.msg815909.html#msg815909) . But can't grasp how to get the server to send this animation. any help is appreciated. Link to comment Share on other sites More sharing options...
CrAcKeR Posted November 29, 2011 Share Posted November 29, 2011 Give it a 5/5-CrAcKeR Link to comment Share on other sites More sharing options...
Guest Posted November 30, 2011 Share Posted November 30, 2011 Nice!I have Some questionI have many 4x4 SpriteDid it affects it or not?? Link to comment Share on other sites More sharing options...
donovanvaught Posted December 5, 2011 Share Posted December 5, 2011 ^ to Shadow I ask what you mean, in the tut you decide which frame to use, so you can just add more frames onto the sprites for attack, but you have to adjust the other codes accordingly.To everyone else, still wondering about showing other players the attack animation Link to comment Share on other sites More sharing options...
donovanvaught Posted December 20, 2011 Share Posted December 20, 2011 bump for my question Link to comment Share on other sites More sharing options...
Growlith1223 Posted December 30, 2011 Share Posted December 30, 2011 Hey so with this implemented, is the spriting format:Left | Stand | Right | Stand | Attackis that the correct sprite format if you add this in? Link to comment Share on other sites More sharing options...
donovanvaught Posted January 17, 2012 Share Posted January 17, 2012 BumpStill wondering if anyone knows how to show animations to the rest of the players on the server. Any help is appreciated. :) Link to comment Share on other sites More sharing options...
Whitepinkbun Posted January 19, 2012 Share Posted January 19, 2012 Change width = DDSD_Character(Sprite).lWidth / 4 height = DDSD_Character(Sprite).lHeight / 4with width = DDSD_Character(Sprite).lWidth / 5 height = DDSD_Character(Sprite).lHeight / 4to fix character select spritethere are 3With rec .top = spritetop * (DDSD_Character(Sprite).lHeight / 4) .Bottom = .top + (DDSD_Character(Sprite).lHeight / 4) .Left = Anim * (DDSD_Character(Sprite).lWidth / 4) .Right = .Left + (DDSD_Character(Sprite).lWidth / 4)that you need to change tooWith rec .top = spritetop * (DDSD_Character(Sprite).lHeight / 4) .Bottom = .top + (DDSD_Character(Sprite).lHeight / 4) .Left = Anim * (DDSD_Character(Sprite).lWidth / 5) .Right = .Left + (DDSD_Character(Sprite).lWidth / 5)search for them all this will make paperdolls work and NPCs have a attack frame too dont just replace one of them. Link to comment Share on other sites More sharing options...
pooperscoop1 Posted February 5, 2012 Share Posted February 5, 2012 Mine says 'must have startup form or sub main.' Link to comment Share on other sites More sharing options...
UzGo Posted February 9, 2012 Share Posted February 9, 2012 Thank You !!! So so much i am new at codding and now i know my lesson for today :D Realy thanks :) Link to comment Share on other sites More sharing options...
donovanvaught Posted March 20, 2012 Share Posted March 20, 2012 having other players see your attack[http://www.touchofdeathforums.com/community/index.php?/topic/125081-global-attack-animation/#entry807983](http://www.touchofdeathforums.com/community/index.php?/topic/125081-global-attack-animation/#entry808282) Link to comment Share on other sites More sharing options...
fernz123 Posted March 24, 2012 Share Posted March 24, 2012 Thank you, This may be able to help me after I found out that my sprite converter had put the attack frame for all sprites in the wrong spot. Link to comment Share on other sites More sharing options...
Natreve Posted April 21, 2012 Share Posted April 21, 2012 I've tried this but it doesnt seem to work :confused: Link to comment Share on other sites More sharing options...
Guest Posted April 22, 2012 Share Posted April 22, 2012 @Natreve:> I've tried this but it doesnt seem to work :confused:It works perfectly,tell me what's wrong Link to comment Share on other sites More sharing options...
Shippous Posted August 31, 2012 Share Posted August 31, 2012 Can't make this work, some pictures? Link to comment Share on other sites More sharing options...
UzGo Posted August 31, 2012 Share Posted August 31, 2012 How can I install this on event system ? ![:mellow:](http://www.touchofdeathforums.com/community/public/style_emoticons/<#EMO_DIR#>/mellow.png)On EO 2.0 works and I'm so happy but on 3.0 I can't make it :/ Link to comment Share on other sites More sharing options...
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