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Ambervale: Free 2D ORPG


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  • 2 weeks later...
Update - 29/04/15

With the new UI just around the corner we have had little to update you all on. But with the west of Fickleberry looking lacklustre at best we decided to convert it into the town's very own port. Soon ship captains will offer experienced adventurers the chance to go to three new locations. More news on these places closer to launch.Ā 

![](https://scontent-lhr.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/11182263_1435343820102492_7452159971130307590_n.png?oh=775b9cc37278248a5cd8d3b78f5cab60&oe=55D5DC13)
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  • 3 weeks later...
Update - 17/05/15

A quick update to say, first that we are very much alive and secondly that the new UI is shaping up nicely. I would like to point out that the scaling of the UI is completly off (especially the buttons at the bottom right being to big).

I just felt I was leaving everyone in the dark here and I was dying to get something to show you so here we are. Release still looking very much like mid June. Matt has been helping me get this UI functional. Shout out to @[member="Matt"] !

![](https://scontent-lhr.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/11012519_1440910569545817_2087787212081755261_n.png?oh=388b99d6e77aee23ebc1457664a4a196&oe=55C76007)
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> Update - 17/05/15
>
> Ā 
>
> A quick update to say, first that we are very much alive and secondly that the new UI is shaping up nicely. I would like to point out that the scaling of the UI is completly off (especially the buttons at the bottom right being to big).
>
> I just felt I was leaving everyone in the dark here and I was dying to get something to show you so here we are. Release still looking very much like mid June. Matt has been helping me get this UI functional. Shout out to @[member="Matt"] !
>
> ![](https://scontent-lhr.xx.fbcdn.net/hphotos-xpf1/v/t1.0-9/11012519_1440910569545817_2087787212081755261_n.png?oh=388b99d6e77aee23ebc1457664a4a196&oe=55C76007)

I really like the new GUI, good job!

I look forward to the next test :D
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Update - 20/05/15

A common piece of criticism that we recieved from our beta weekend was the lack of variety in Ambervale's environments. Well i'm happy to say that the "Glacial Forest" and the trees that dot its landscape should make for some chilly exploration fun. Make sure to rap up warm.Ā 

If you are really adventurous and wish to trade with the people of "Glacius" you must first embark through the "Glacial Caves" filled with blood thristy gophers.Ā 

- Euan

P.S - As my exams are almost finished I have more time to work on Ambervale so updates will be more frequent from now on.

P.S.S - I have Henrik, Lot's of rare items are either nestled away in a corner of the forest for players to find or rare drops from monsters/bosses/

![](https://fbcdn-sphotos-b-a.akamaihd.net/hphotos-ak-xtp1/v/t1.0-9/11233254_1441893826114158_274503911759194121_n.png?oh=ab914ed301df574dcada8e992819a669&oe=55C47E69&__gda__=1443140447_3da1d08aefcf0d4ca3b77b948bb9938f)
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  • 2 weeks later...
Update - 31/05/15

The freezing cold temperatures keep the majority of Glacius's villagers inside but one little girl is determined to play on the swing. To the east lies an abandoned sorcerers tower that is now being used as a headquarters for a Necromancer and his skeleton friends. They plan to attack Glacius and now an adventurer must step up the plate.

Will it be you?

![](https://scontent-lhr3-1.xx.fbcdn.net/hphotos-xat1/v/t1.0-9/11390346_1445757432394464_2478818108853370551_n.png?oh=245b332611814cc43dc35c1f3a2d15c4&oe=5600C5DB)
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Update - 05/06/15

Deep within the Glacial Forest is a dark tower occupied by a necromancer and his chums. The tower has everything the Necromancer would need (Kitchen and Library included!). He may have become a hermit, only leaving his quarters to go to the toilet, but that will change when an adventurer ends his life. Let's hope one turns up soon.

![](https://scontent-lhr3-1.xx.fbcdn.net/hphotos-xfa1/v/t1.0-9/11401467_1446964415607099_4030235530015749592_n.png?oh=afbcb673c5f70d976aba472596ddd9a3&oe=560175AE)
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The captain's office is situated above a library which the Skeleton Mages are using to unlock the power of the tower. The planned testing period is mid-late June. More likely the latter.

You can keep up to date by liking our facebook page - https://www.facebook.com/Ambervale2d
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Update - 08/06/15

We have an official launch date. We are going to be releasing our beta on the 28th of June. This will be a full test in which the servers will remain online for about 20/21 hours a day. If you can make it please get in contact so we can know numbers etc.

What you can expect:Ā 
Diverse and new areas such as Silvercoast and Glacius.
A level cap of 30 (This will increase over time)
Over 30 different types of monster.
15+ Quests with more on the way.
Over 150 different items.Ā 
A fully functional tutorial (Thanks to Paige and Callum for feedback!)
Three playable classes (Warrior, Magician and Druid)

![](https://scontent-lhr3-1.xx.fbcdn.net/hphotos-xfa1/v/l/t1.0-9/11390276_1447638648873009_5901953175505737158_n.png?oh=7abd0acbe40ea2a7c56b28ed1a051bec&oe=5630EA94)
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Update - 13/06/15

We are going to be posting updates every Saturday and Wednesday. Today we are going to be looking at the three classes.

Warrior: This "tank" class takes damage like a pro but equally can deal it out if a 2-Handed weapon is involved. Only useful at close range.

Sorcerer: Known in MMO terms as a damage dealer. Good at long range with spells like the deadly Fireball and of course the Shock Beam that deals damage to foes within a radius.

Druid: Druids are peaceful people but when threatened can also do damage. Known in MMO terms as a healer the Druid is not exclusively used to heal health and spirit but also has spells like "Natures Curse" to deal damage.

Stay tuned for an update on wednesday!

- Euan

P.S - If you are interested in playing and have yet to say shoot us a PM or post :)

![](https://scontent-lhr3-1.xx.fbcdn.net/hphotos-xat1/v/t1.0-9/11406802_1448868612083346_4239552077335250340_n.png?oh=a43505d58116819c4325ebae1d0b80aa&oe=562BEBF2)
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Update - 21/06/15

One gripe that I have with many game publishers/developers today is when they release games that are unfinished and buggy. Although we were going to be launching the beta on the 28th I regret to inform you it will be postponed to the 4th of July so we can deal with game breaking bugs. I know this is frustrating but please understand that we are doing everything in our power to get the game to you ASAP.

Thanks for your patience!

![](https://scontent-lhr3-1.xx.fbcdn.net/hphotos-xat1/v/t1.0-9/11427179_1450697918567082_4782760709828508652_n.png?oh=2c9a693441f4da051dcd59d52f26343a&oe=55EFE269)

P.S - Thanks Joshwarn for your kind words and we can't wait to have you play :)
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