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Land Of The Fallen Recruiting


Niko
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My game recently had a name change. It is now the Land Of The Fallen. **I Am mainly looking for a professional gui artist, and a vb6 coder for a few features.** Recently I had a lot going on, college starting, taking out loans, working many hours so I could have cash when i moved up to college. Now its 3-4 weeks in and everything is settled down a lot. I once again have quite a bit of free time on my hands, so development is back in progress. If you are a good pixel artist looking for a home and can mimic others works then you can apply. But most important are coders and gui artists. Maybe even a lore writer but im not sure. Anyway I want to release a 1 week long test demo to the eclipse public here soon so I can get feedback on whats currently developed, so get a hold of me asap via this thread or private message.

![](http://i77.photobucket.com/albums/j59/BigNiko188/main-1.gif)

![](http://i77.photobucket.com/albums/j59/BigNiko188/Gameaction-1.png)

![](http://i77.photobucket.com/albums/j59/BigNiko188/fishshop2.png)

![](http://i77.photobucket.com/albums/j59/BigNiko188/bank-1.png)

![](http://i77.photobucket.com/albums/j59/BigNiko188/bats-1.png)

![](http://i77.photobucket.com/albums/j59/BigNiko188/cliffs.png)

![](http://i77.photobucket.com/albums/j59/BigNiko188/hatchet.png)

All tilesets made by me.
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If you don't mind me working up to 1 hour per day, I'm interested.
I'm quite busy with school so I don't really have time to work but this is such a great opportunity to work on a team project.

Now, assuming you're using EO 2.0 with Dx7, I would like to be a Programmer.
I fully understand how EO work, except Music as I never really look at it but I could probably implement fmod like CS:DE(ripping).
Here are some stuff I've put in my own game :
- Autotile System, using algorithm to put a correct tile based on surrounding. This will not effect the Rendering Time in any way as it still draw 32 x 32 tile, not 16 x 16\. No additional UDT added to the TileRec, either.
- Graphics Encryption and Compression. It was an old tutorial on Mirage that I still possess. It basically allow for custom graphic extension, encryption and compression.
- Data Converter. We won't have to wipe all data every time we add a new UDT.
- Authorization Server for website integration. Not much detail as I'm still trying to perfect it.

I could probably also convert to Dx8 but I'm not as experience with Dx8 as I am with Dx7\. I have no idea how to draw the GUI, except the way CS:DE is done. So anything related to Dx7, I can do.
I can also do anything related to Networking.

Sincerely,
Rithy
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I would like to apply as a pixel artist ;)

My name is Kris, I have been an artist for a while now in different styles, retro, side scrolling, anime, ect. So basically I have a wide background. I have not always released all my work, most of it is locked up and never seen XD

Here is some of my work.

>! ![](http://i.imgur.com/vLXNT.png)
![](http://i.imgur.com/dmfFR.png)
![](http://i.imgur.com/TiqoR.png)
![](http://i.imgur.com/VDRlH.png)
All of these are for another game, the robes and armor are PD's

Here is what I do for side scrolling graphics

>! ![](http://i.imgur.com/mYCll.png)
![](http://i.imgur.com/PTQ0J.png)
![](http://i.imgur.com/sSnV5.png)

And here is just some random stuff I have done

>! ![](http://img98.imageshack.us/img98/1507/spritepreview.png)
![](http://i.imgur.com/IYfpM.gif)
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Hi,

I would like apply for Mapper.
This is my work below with CS:DE

>! [![](http://img163.imageshack.us/img163/6580/work1w.png)](http://imageshack.us/photo/my-images/163/work1w.png/)
>! [![](http://img828.imageshack.us/img828/8651/work2m.png)](http://imageshack.us/photo/my-images/828/work2m.png/)
>! [![](http://img714.imageshack.us/img714/1482/work3.png)](http://imageshack.us/photo/my-images/714/work3.png/)

Thanks,
Prince
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