EclipseCommunity Posted September 29, 2011 Author Share Posted September 29, 2011 Since SadScript doesn't support the ability to create and send strings, I was wondering if there was something similar I could use in my engine that has more flexibility in terms of sending variables.I am turning my game into a closed-source creation utility and I want to give my users more control over the engine. Link to comment Share on other sites More sharing options...
RyokuHasu Posted September 29, 2011 Share Posted September 29, 2011 yes its called VB6 source codecause guess what, SadScript = VB6Scripting engines are slow, and cause lag. Link to comment Share on other sites More sharing options...
Robin Posted September 30, 2011 Share Posted September 30, 2011 Closed source engines are pointless in vb6. Link to comment Share on other sites More sharing options...
Jeff Posted September 30, 2011 Share Posted September 30, 2011 @Ryoku:> yes its called VB6 source code> > cause guess what, SadScript = VB6> > Scripting engines are slow, and cause lag.@Xlithan:> I am turning my game into a **closed-source** creation utility Link to comment Share on other sites More sharing options...
EclipseCommunity Posted October 14, 2011 Author Share Posted October 14, 2011 Right… if you don't have anything useful to say, say nothing...I only asked if there was something better, or a way to get SadScript to send strings. I don't need people to tell me what I should do with my engine. We're in the 21st century, most people have fast enough PCs to not even notice lag. Link to comment Share on other sites More sharing options...
RyokuHasu Posted October 14, 2011 Share Posted October 14, 2011 besides that being a late reaction…you are assuming most have one of these magical fast computers, but really many don't.I used an old windows 95 until just this year when it finaly died. while others' computers might not be that old, many still use simular junk heaps. Link to comment Share on other sites More sharing options...
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