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Pokemon Origins - Creating Pokemon Engine


Golf
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![](http://i.imgur.com/fmUEsqk.png)

Hello Eclipse,

yesterday I got idea to create Pokemon Engine.I have Pokemon Origins (Robin's Pokemon Origins) on my PC.

I already added:

-Starter choosing - On registration ( Bulbasaur,Charmander and Squirtle)

-Potions - Heals your pokemon (New item type)

-Images - Load images for pokemons

-Pokemon Speed

-Adding EXP (Now exp will be added EXP * LEVEL)

-Moves

-Moves editor:

![](http://i.imgur.com/aJyuH9P.png)

28.4.15

-Pokemon Editor new features (Set move pokemon can learn on each level)

-Spawn (New tile type spawn so when player steps on spawn tile spawn location saves and when player lose the battle he got spawned there)

-Storage (New tile type - opens player storage with 500 pokemons you can store)

3.5.15

-New Battle System

-Storage update

-Bag system(Inventory but  in listbox)

-New sprites

-Load and Center sprites in PictureBox

4.5.15

-Pokeballs!

-New shop

-Trainer cards

5.5.15

-Trainer cards (When you click of player trainer card shows with : Name,6 Pokemons + icons,Levels,Power Level,Battle,Trade…)

-Bank System (Works only with money.You can store your money and withdraw it later)

Screenshots:

>! Screenshots
>!  
>! Storage:
>!  
>! ![](http://i.imgur.com/0rKe2Rp.png)
>!  
>!  
>! Bank:
>! ![](http://i.imgur.com/kYLnsFK.png)
>!  
>! Trainer card:
>!  
>! ![](http://i.imgur.com/hvWLd2Q.png)
>!  
>!  
>! Roster:
>!  
>! ![](http://i.imgur.com/0ClKvvp.png)
>!  
>! ![](http://i.imgur.com/fmUEsqk.png)
>!  
>!  
>! ![](http://i.imgur.com/0s3q3S3.png)
>!  
>! ![](http://i.imgur.com/4HALMJL.png)
>!  
>! ![](http://i.imgur.com/FhUCGYZ.png)
>!  
>! I typed wrong Geodude :/

10.5.15

-Pokemon Roster

-TP system (Like Cyrus)

-Original pokemon origins had a bug when you move on next map (Fixed!)

12.5.15

-New shop! (Two listboxes one shop items one inventory) Buy,Sell

-Chat message is now auto scrolling on the screen

-Encounter auto scrolling message (example : "Encounter: Pidgey Lvl.3")

-Grass animation

14.5.15

-some Bug Fixes

-Pokemon on Map (Now you can edit pokemons that will spawn on map, using map editor (SS))

More will be added!

I will update this post when I add something new.
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I dont know about release date yet, but it will be soon and I will release it as my game so it will be playable for everyone if you want to check my game visit : [www.pokeearth.com](http://www.pokeearth.com)  or .net
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Well awesome. I'm looking forward to messing around with the engine, now I just have to decide if I want to wait and try and make the game I originally wanted to make or stick with what I've got. Ehh, guess I could do both.
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Wow, this is looking really cool. I am now in the planning stages for a pokemon-like game. So with this engine, will there be a way to manually change all things related to pokemon as far as moves, sprites, etc..? I have seen other pokemon engines where the engine simply loads data from websites and thats not what I'm looking for at all. Also, I noticed that on the moves editor there are no options for animations, are you planning on adding animations to this engine?
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Well, you have pokemon editor where you can edit pokemon.Moves editor is updated it wont contain animations but you will always be able to add it in the source.Whole engine works like normal EO with all editors just without player and npc attacking.
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Im quite excited for this as well, I have a copy of the engine as well and as you said it lacks two very important things, Abilities and Items. Would very much like to see this be made, however I know once its done you can expect tons of Pokemon remakes. I'll probably screw around with the engine, however I'll start a Pokemon-Like-Spinoff in the meantime Chaoscrafts graphics develop.
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No animations!?!?! Oh man thats not good. It just seems like that would an essential aspect of a pokemon game, otherwise it would be a rather boring battle. Either way, I can't wait for the release of this engine. I already have most my GFX ready to go.
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As I said I wont add animations but its always possible for someone to add it using few GIF images,each image is one frame so you can support transparency and gettickcount so you can play animations.
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