Kaymak Posted May 19, 2015 Author Share Posted May 19, 2015 Hello Community, i got again a slight question ( as always lol ).I just relized that, when my character got 400 dmg, he is not dealing that 400 dmg, everytime i attack it seems like the server generates random numbers from 1-400 lol, cause i sometime deal 200 then again 40 then 1 then 80 etc.Maybe there is anyone outthere who can explain me why. Link to comment Share on other sites More sharing options...
GalacticGlum Posted May 19, 2015 Share Posted May 19, 2015 @[member="Kaymak"] I'll look into it ASAP. What engine are you using? Link to comment Share on other sites More sharing options...
Kaymak Posted May 19, 2015 Author Share Posted May 19, 2015 Eclipse Mega thats based on EO3.0 i guess @Hackertatio: thank you alot Link to comment Share on other sites More sharing options...
GalacticGlum Posted May 19, 2015 Share Posted May 19, 2015 @[member="Kaymak"] I would recommend Eclipse Final Frontier as it is a highly modified version of Eclipse Mega. Link to comment Share on other sites More sharing options...
Kaymak Posted May 19, 2015 Author Share Posted May 19, 2015 @[member="Hackertatio"] cant i just copy the combat formular from EFF to Mega? Link to comment Share on other sites More sharing options...
GalacticGlum Posted May 19, 2015 Share Posted May 19, 2015 I mean you could… is it a code error. Link to comment Share on other sites More sharing options...
Kaymak Posted May 19, 2015 Author Share Posted May 19, 2015 no, i think you didnt understand what i want to know… the Combat Formular is the same like on every other engine.But why it hits like random generated numbers when i attack a Monster. Shouldnt the character deal 200 dmg +/- (With 200 atk dmg)  not like 1 dmg against a monster with 0 End. Link to comment Share on other sites More sharing options...
GalacticGlum Posted May 19, 2015 Share Posted May 19, 2015 @[member="Kaymak"] I see. Link to comment Share on other sites More sharing options...
Kaymak Posted May 19, 2015 Author Share Posted May 19, 2015 @[member="Hackertatio"] but probably you could help me with that simple question.. when i equip a item the STR on the character Window does not update only after the relog the correct STR shows in the character window.. is there any function that updates the character stats? Link to comment Share on other sites More sharing options...
SkywardRiver Posted May 19, 2015 Share Posted May 19, 2015 When I get home I can get you the exact damage formula and exactly how it works. Link to comment Share on other sites More sharing options...
Matt Posted May 19, 2015 Share Posted May 19, 2015 This is all just from memory, but if I remember correctly, adding damage to your items only increases your potential damage. The actual damage that you inflict is a random number from 1 to your maximum, inclusively. Link to comment Share on other sites More sharing options...
Kaymak Posted May 19, 2015 Author Share Posted May 19, 2015 @[member="SkywardRiver"] thanks alot ! Link to comment Share on other sites More sharing options...
GalacticGlum Posted May 19, 2015 Share Posted May 19, 2015 @[member="Kaymak"] I can help with the stat issue when I get home if has not been answered. Link to comment Share on other sites More sharing options...
Kaymak Posted May 19, 2015 Author Share Posted May 19, 2015 @[member="Hackertatio"] thank you alot ! Link to comment Share on other sites More sharing options...
GalacticGlum Posted May 19, 2015 Share Posted May 19, 2015 @[member="Kaymak"] NP anytime to help a fellow eclipsian. Link to comment Share on other sites More sharing options...
Stach Posted May 19, 2015 Share Posted May 19, 2015 They should add a minimum dmg that way you don't deal damage as low as 1\. Especially if you're a higher level that's ridiculous. Link to comment Share on other sites More sharing options...
JeffSventora Posted May 19, 2015 Share Posted May 19, 2015 y=2^log(x)*(x*0.1)A decent graph for scaling abilities & modifiers. Link to comment Share on other sites More sharing options...
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