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Adding a new map layer that will animate?


Recoil
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Thanks for the link Quatrz.

I wish you would have just said it had already been implemented Robin :).  I happened across the animations in the gameloop on the client, because the tutorial link has stuff being sent from the server, to see if a change there might be able to flash one of the map layers…ran the game, and when I went to the map editor I tweaked the scrlAutotile found that this functionality was already there.

Now I either have to modify some tilesets because it looks horrible with what I am using now because it is looping through the tiles on the tileset, or change it to simply turn on/off 1 of the unneeded layers with the timer...or just study the code more than what I already have been to see what else I am missing.

I guess where I am messing up at is because there has been so much done to this engine already, and I am just now making it in...trying to learn the differences from VB.NET to VB6 doesn't make it any easier though.

Thanks for the help.
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