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WIP Pixel Art


Irhymer
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For the past week, I picked back up on a pixel art style I started making months ago. I'll be sharing what I've done here for the un-named project that I'm personally working on.

![](http://www.freemmorpgmaker.com/files/imagehost/pics/2792246faf30f00c91cb985438fa293f.gif)![](http://www.freemmorpgmaker.com/files/imagehost/pics/6a8eea5da66cdfad6d9825b8dabb1e3e.png)

![](http://www.freemmorpgmaker.com/files/imagehost/pics/0387e282c17b39dd1b53ca868510d3fd.png)

More Coming Soon  ;)

-Jake
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@LegendWeaver:

> Transitions for the tile set please lol.

I purposely didn't use transitions for the style I'm going for lol

–-

Chest:
![](http://www.freemmorpgmaker.com/files/imagehost/pics/aaa4e485169e082561fb2322defa4639.gif)

Doors:
![](http://www.freemmorpgmaker.com/files/imagehost/pics/4bbcf31cb0c29450142e30eeb95ea325.png)![](http://www.freemmorpgmaker.com/files/imagehost/pics/2080b3ae52c45eb9bcf1f85f3d8b5c63.png)

Random Placement (Test):
![](http://www.freemmorpgmaker.com/files/imagehost/pics/80b30f404d67d3c7df3211d5582f15be.png)

Next Houses?
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@Fuu:

> lolwut

What don't you understand? I want the tiles to look square and straight cut.. ex.
![](http://www.consoleclassix.com/info_img/Pokemon_Gold_Version_GBC_ScreenShot3.jpg)

@Jungle:

> I like the style. Try making the water lighter to contrast the grass more.

Thanks, I'll try that out.
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@-Jake-:

> What don't you understand?

I understand, I just don't agree with it.

Don't try and use that picture as an example. You know damn well the water and grass on Pokemon have a cliff for a transition.
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@Jungle:

> Jesus guys, he's trying to go for a retro look. Plenty of games didn't use transitions back in the retro era. Get off his case.

Stop trying to back up incorrect things.
I've never seen grass right next to water, unless there was a cliff involved.
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transitions are fairly crucial to any tileset. Even square looking games have transitions. without transitions you have something harking back to ye days of old

![](http://upload.wikimedia.org/wikipedia/commons/1/12/NetHack_for_Windows_Screenshot.png)

![](http://upload.wikimedia.org/wikipedia/commons/1/16/Cotw-screen.gif)
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@-Jake-:

> Ok, calm down guys lol
>
> I tried this, what do you guys think?
> ![](http://www.freemmorpgmaker.com/files/imagehost/pics/b5f6061b479415e6a6fcd77dce357157.png)

thats a ton better. I agree with Aeri's comment. it looked a bit lazy before, but that change seems to fix it right up.
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@Aeri:

> Much nicer! It looked a little lazy before, now it looks good. Not too over the top, but not too simple.

@Baron:

> thats a ton better. I agree with Aeri's comment. it looked a bit lazy before, but that change seems to fix it right up.

Thanks, feel much better now! Onto the houses I suppose.  :cheesy:
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Grass tiles badly and your wood grain textures need work. Personally I don't like the dark blue swirls in your water either, I think it would look better and simpler if they were all light blue.

The grass clearly tiles and every one of them is the same with slightly different colors. Make grass tiles where the tufts are actually in different places and it will look better.

Best of luck and looks good.
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  • 4 weeks later...
It's really awesome. It feels right, smooth, simple, retro, all that great stuff.
My only advice is less contrast. Only for the base terrain tiles such as water, grass. Trees, doors, chests, sprites should stay the way they are. If you don't agree with me, just try it and see. If you lowered the contrast with the grass palette, water palette, so forth, I'm sure it'd be easier on the eyes, and even more pleasing than it is now ~!
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I think what you need instead is a tile to use as a transition, like a sand for beach, or dirt. It just looks odd going from real grassy to water. Otherwise I agree, the transitions look much more odd then having none.
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Here some screenshots from a title which had few to no transitions.

![](http://upload.wikimedia.org/wikipedia/en/d/dd/Dragon_Warrior_II_Image.png)

![](http://zeboyd.com/wp-content/uploads/2010/09/Dragon_Quest_IV.png)

![](http://www.vizzed.com/videogames/nes/screenshot/Dragon%20Warrior%204-2-full.png)
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