Jeppe Posted October 6, 2015 Author Share Posted October 6, 2015 This is now fixed, thanks for all your help Link to comment Share on other sites More sharing options...
sherwin Posted October 6, 2015 Share Posted October 6, 2015 create a picturebox on frmMain any size will do..then hide it on gamescreen, name the picturebox as picSSMap Link to comment Share on other sites More sharing options...
Jeppe Posted October 6, 2015 Author Share Posted October 6, 2015 Thanks alot but now I've gotten a new weird errorhttp://i.imgur.com/NMkarN1.pngI guess its almost the same thing? Link to comment Share on other sites More sharing options...
sherwin Posted October 6, 2015 Share Posted October 6, 2015 First of all, Your DDS_Character is missing, you must have deleted it or it doesn't exist in the first place.Try to find your DDS_Character if it does existit looks like thisPublic DDS_Character() as longorPublic DDS_Character() as texturerecor whatever it is.. Link to comment Share on other sites More sharing options...
Jeppe Posted October 6, 2015 Author Share Posted October 6, 2015 No, I cant find it. But is it really that important? The game runs fine without it.Only problem is that i cant compile Link to comment Share on other sites More sharing options...
abhi2011 Posted October 6, 2015 Share Posted October 6, 2015 If you don't want characters rendered onto the screen then it isn't all that important. The .exe is pre-compiled. It doesn't care what changes you've made to the source. You need to fix the compile error (Missing 'DDS_Character' in this case) before VB6 will allow you to compile a new exe. Do what Sherwin suggested. Link to comment Share on other sites More sharing options...
Jeppe Posted October 6, 2015 Author Share Posted October 6, 2015 I dont really see what he suggested, did he suggest to add the DDS_character?I'm not too familiar with the source so I dont really know where to put it.EDIT: http://i.imgur.com/z2w21Bc.pngSeems like it doesnt even existSECOND ATTEMPT: http://i.imgur.com/f2tc2Sr.pngFound some code, should I remove those lines? They look important though Link to comment Share on other sites More sharing options...
Alerd Posted October 6, 2015 Share Posted October 6, 2015 u have all dll? ;/ search in notepad XD Link to comment Share on other sites More sharing options...
Jeppe Posted October 6, 2015 Author Share Posted October 6, 2015 Thumbs.db doesnt exist, and I cant extract it into the files. But that's not the problem I guess Link to comment Share on other sites More sharing options...
Exception Posted October 6, 2015 Share Posted October 6, 2015 What did you even do to have that bit of code missing…?It doesn't just randomly disappear.Anyway, add it back into your modGraphics (or similar) module. At the top, you'll see a bunch of similarly named variables. Put it back there. Link to comment Share on other sites More sharing options...
sherwin Posted October 7, 2015 Share Posted October 7, 2015 What Engine are you using?I think it is located on modGraphic or modDirectX or modDirectX8and it is located at the upper part of the module Link to comment Share on other sites More sharing options...
Jeppe Posted October 7, 2015 Author Share Posted October 7, 2015 I'm using skywyre's engine. Link to comment Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now