Guest Posted June 27, 2012 Share Posted June 27, 2012 Edit: Ok again on this topicSymphony didn't figured it out how to do that on Eclipse 3.0 Event System DX8 , but thanks anyway…So who can help me ? :(Someone who have some time to edit a fresh copy of Eclipse 3.0 event system dx8 then PM it to me or post it here...Hello there !I want to know if it's possible to have at item description a bigger image than 32x32,if it is possible then how can i do it?A member here told me about a sub but i'm kinda stupid at programming stuff and formulas.There are 2 squares of 32x32 image ,1 for ground and 1 for inventory,i think…The thing is that i want the ground item image to be the same 32x32 the inventory too 32x32 but when i hover with the mouse pointer to show me a 56x68 image or whatever size but to not be smaller than thatBecause for example i want to hover over an item and to show me this card.![](http://www.freemmorpgmaker.com/files/imagehost/pics/7da96a56ab3af1e195a347fd70c48f46.png)Note: i use Jcsnider's DX8 engine so maybe there are easier ways than in EO v2.0I'm such a noob at this… :( sorryWhat do i need to change here in this Sub>! Public Sub BltItemDesc(ByVal itemnum As Long)Dim rec As RECT, rec_pos As RECT, srcRect As D3DRECT, destRect As D3DRECTDim itempic As Long>! ' If debug mode, handle error then exit out If Options.Debug = 1 Then On Error GoTo errorhandler 'frmMain.picItemDescPic.Cls If itemnum > 0 And itemnum <= MAX_ITEMS Then itempic = Item(itemnum).Pic>! If itempic = 0 Then Exit Sub Direct3D_Device.Clear 0, ByVal 0, D3DCLEAR_TARGET, D3DColorRGBA(0, 0, 0, 0), 1#, 0 Direct3D_Device.BeginScene>! With rec .Top = 0 .Bottom = .Top + PIC_Y .Left = Tex_Item(itempic).Width / 2 .Right = .Left + PIC_X End With>! With rec_pos .Top = 0 .Bottom = 64 .Left = 0 .Right = 64 End With RenderTextureToDC Tex_Item(itempic), rec, rec_pos, frmMain.picItemDescPic, False>! With destRect .X1 = 0 .Y1 = 0 .Y2 = 64 .X2 = 64 End With Direct3D_Device.EndScene Direct3D_Device.Present destRect, destRect, frmMain.picItemDescPic.hWnd, ByVal (0) 'Engine_BltToDC DDS_Item(itempic), rec, rec_pos, frmMain.picItemDescPic, False End IfAnd when an item is on ground i want the little card image to be there and when i pick it up and hover it with mouse pointer to show me the bigger image in the right.![](http://www.freemmorpgmaker.com/files/imagehost/pics/100651d643607de868c47afa17e528b3.png)The Card image is 56x68![](http://www.freemmorpgmaker.com/files/imagehost/pics/1de15baabf7c41a5993a37417b47f696.png) Link to comment Share on other sites More sharing options...
Growlith1223 Posted June 28, 2012 Share Posted June 28, 2012 yes it is possible, just change ths size of the picturebox for it Link to comment Share on other sites More sharing options...
Guest Posted June 28, 2012 Share Posted June 28, 2012 @ZeroX8:> yes it is possible, just change ths size of the picturebox for itThat's not helping me…Hmm can somebody suggest me the exact subs where should i edit to get what i want ? Please T~T Link to comment Share on other sites More sharing options...
Zappy Posted June 28, 2012 Share Posted June 28, 2012 @ZeroX8:> yes it is possible, just change ths size of the picturebox for itThat has absolutely nothing to do with what she wants, silly <3And like you know Lumi, I'm working on it for you. c: Link to comment Share on other sites More sharing options...
Alatar Posted June 29, 2012 Share Posted June 29, 2012 You need to edit Sub BltItemDesc in modDirectDraw7.Edit. Oh! I've just noticed the _"Note: i use Jcsnider's DX8 engine so maybe there are easier ways than in EO v2.0"_. Sorry what i've just said was for EO. I haven't downloaded jcsnider version so I can't help for now. Sorry :embarrassed: Link to comment Share on other sites More sharing options...
Guest Posted June 29, 2012 Share Posted June 29, 2012 @Symphony:> That has absolutely nothing to do with what she wants, silly <3> And like you know Lumi, I'm working on it for you. c:I love you Symphony <3And Alatar thank you anyway i appreciate that you read this. Link to comment Share on other sites More sharing options...
Guest Posted July 14, 2012 Share Posted July 14, 2012 Ok again on this topicSymphony didn't figured it out how to do that on Eclipse 3.0 Event System DX8 , but thanks anyway…So who can help me ? :(Someone who have some time to edit a fresh copy of Eclipse 3.0 event system dx8 then PM it to me or post it here...:s Link to comment Share on other sites More sharing options...
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