Ruins of Hell
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Everything posted by Ruins of Hell
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Make the water go into the grass with a smoother transtion. It'd make it more realalistic. And they already mentioned the cliff Good job!
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Awesome! 9/10 Add some fruit maybe?
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Level one! Awesome no punishment! Just a sad lonely place doesn't seem so bad :)
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Here's my tutorial: F11\. I thought this was going to be about where you should take screenies. 0.5 out of 10
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How bout giving a key as the reward that let's you get into the place with the class change? Seems unprofessional but if you add another part like: "go to blah to get your reward" Then you put a key block in the passageway to the room and put a class change infront of him that would work.
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HOW TO MAKE A SHOP (another Diskmaster noob-friendly tutorial)
Ruins of Hell replied to Diskmaster's topic in Tutorials
Isn't this a bit too easy to be a tutorial, just saying, all it is that you need to do a little searching down the item maker. Although I've seen "how do I make a shop says I need currency" So I guess this is useful… Oh well. -
How to make a block square that arrows can pass through
Ruins of Hell replied to Diskmaster's topic in Tutorials
No scripting required, but as said it's pretty easy to script it in. 7/10 -
HOW TO MAKE AN NPC DO WHAT YOU WANT IT TO DO (noobs, welcome)
Ruins of Hell replied to Diskmaster's topic in Tutorials
I think this is way too simple, anyone can find this out except for scripted maybe. 2/5 -
Good guide, also I would like to mention that if you don't want a certain part of the window you can open it up in Powerpoint, (or another cropper just used powerpoint cause most people have it) then paste the photo and right click and go to format picture and crop it.
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Making Your Game Unique, A Collection of Tutorials - By The Magician
Ruins of Hell replied to Mulkaar's topic in Source
If everyone copies the same tut, won't that make all the games unique. 5/5 stars though -
Great guide and very creative! You seems to have a lot of posts diskmaster
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The Universal Handbook to Online Game Hosting
Ruins of Hell replied to NetherArc's topic in Tutorials
Good, except this is already explained on portfoward.com and you somehow got a picture of my router… *checks the windows* *whew* -
Also, if you make buildings that you can enter, be sure to make the insides different. All 5 by 5 buildings can bore someone quickly. Make sure the building looks like the outside. A large building with 3 by 3 rooms will look weird. Lastly be sure to make all the house look a bit different. Not all house are built the same. Be sure to add a sign where the door is saying: "This door is locked" If you don't want anyone to enter it will make it realistic
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Try manually registering the library files
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No this is a bug on 2.8 the only way to fix it is if someone makes a source code edit. If you don't want it, you can download EE2.7, but that has more bugs than 2.8
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Or perhaps there is nothing in the folder. So there's nothing to specify. Did it say class not specified or class invaild?
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I think your friend mght need ELI. Godlord's fix. First try libary files though
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Another fix by admiral. What's that now Two hundred Admiral –- Zero eclipse bugs
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I don't see why everyone doesn't downaload 2.8… Eclipse 1.0 has too many bugs. Well Eclipse 2.8 has soooome bugs but not so many...
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Get an admin this is in the wrong spot.
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This is awesome! Good job it can tell when my servers off and on I even tested it
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I saw some text documents involving what they said. Perhaps you deleted them, if not you can access them and find out what they said :) it might work. Good luck
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How to check if you have more than one server running: Press crtl+alt+delete Go to task manager and check how many servers are there. If there is one then you have a problem with your server, if there is two, close one.
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[Bug] [EE2.7] Spells and paperdoll not working
Ruins of Hell replied to darkburnerrok16's topic in Q & A
Someone else had the same problem earlier. Being on an itouch is so annoying. Anyway their spell animation wouldn't work either, search for it it might have gone to the second page.