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RawrIWin

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  1. Nevermind, solved it. Again. Fail -.- I'm surprised I'm not getting troll'd yet. Lol.
  2. Heh, I coulda swore I didn't delete that line XD lemme try and see if it works…. It should....
  3. In modGeneral, used to be: >! ' menu frmMenu.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\background.jpg") frmMenu.picLogin.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\login.jpg") frmMenu.picRegister.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\register.jpg") frmMenu.picCredits.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\credits.jpg") frmMenu.picCharacter.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\character.jpg") ' main frmMain.Picture = LoadPicture(App.Path & "\data files\graphics\gui\**main\main.jpg**") frmMain.picInventory.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\inventory.jpg") frmMain.picCharacter.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\character.jpg") frmMain.picSpells.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\skills.jpg") frmMain.picOptions.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\options.jpg") frmMain.picParty.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\party.jpg") frmMain.picItemDesc.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\description_item.jpg") frmMain.picSpellDesc.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\description_spell.jpg") frmMain.picTempInv.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\dragbox.jpg") And I'm trying to change it to: >! ' menu frmMenu.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\background.jpg") frmMenu.picLogin.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\login.jpg") frmMenu.picRegister.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\register.jpg") frmMenu.picCredits.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\credits.jpg") frmMenu.picCharacter.Picture = LoadPicture(App.Path & "\data files\graphics\gui\menu\character.jpg") ' main frmMain.Picture = LoadPicture(App.Path & "\data files\graphics\gui\**main\main2.jpg**") frmMain.picInventory.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\inventory.jpg") frmMain.picCharacter.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\character.jpg") frmMain.picSpells.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\skills.jpg") frmMain.picOptions.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\options.jpg") frmMain.picParty.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\party.jpg") frmMain.picItemDesc.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\description_item.jpg") frmMain.picSpellDesc.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\description_spell.jpg") frmMain.picTempInv.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\dragbox.jpg") For some reason it seems like "… menu\main.jpg" and "... main\main.jpg" are connected, so when I delete "... main\main.jpg" out of the code, "... menu\main.jpg" doesn't load. And it doesn't even load "...main\main2.jpg", I don't believe. Or loading "... main\main2.jpg" doesn't help load "... menu\main.jpg"
  4. So I resized my picScreen successfully. When I logged in, I noticed that it was still loading (App.Path & "\data files\graphics\gui\main\main.jpg") in the background, around picScreen. So I went into modGeneral, the only place I see that picture loaded, and deleted the line: frmMain.Picture = LoadPicture(App.Path & "\data files\graphics\gui\main\main.jpg") Thinking that *might* take care of my problem, I relogged. Now main\main.jpg didn't load, so I fixed that, but have a new problem. When logging in now: (App.Path & "\data files\graphics\gui\**MENU**\main.jpg") isn't loading, causing a grey block on the main menu before logging in. I tried replacing "… main\main.jpg" with "... main\main2.jpg" (a new pic) and replaced the code with "... main\main2.jpg", but it still caused this grey block. Any ideas? P.S. I searched around the forums with no success, so don't accuse me of not trying :P Edit: **All I am trying to do is stop "… main\main.jpg" from loading on frmMain**
  5. Lawl, couldn't find it bahahaha XD But seriously, its a good lesson learned. I won't be making that mistake again. :P I appreciate the help!
  6. Rofl. I doubled everything. I told you I'm a source/script newb. Sorry I wasted your time, brah. Edit: Said that in the last post I made, maybe you didn't read it.
  7. http://i56.tinypic.com/20ky5gk.jpg
  8. Client-side: >! ' Map constants Public Const MAX_MAPS As Long = 100 Public Const MAX_MAPX As Byte = 27 Public Const MAX_MAPY As Byte = 21 Public Const MAP_MORAL_NONE As Byte = 0 Public Const MAP_MORAL_SAFE As Byte = 1 Server-side: >! ' Map constants Public Const MAX_MAPS As Long = 100 Public Const MAX_MAPX As Byte = 27 Public Const MAX_MAPY As Byte = 21 Public Const MAP_MORAL_NONE As Byte = 0 Public Const MAP_MORAL_SAFE As Byte = 1
  9. Yep. Still off. In fact, its really off.
  10. Just did, with no change. The X and Y cursor values are still off.
  11. …. Or not XD Now my CurX and CurY are showing X: 30 and Y: 30 for map size, with a map x: 28 and y: 22. I'm going to double-check my picScreen size, before I feel really stupid. Yeah..... picScreen is Height: 960, Width: 768.
  12. I'll try right now, but I'm sure it will work :P
  13. Yeah, its still happening. I doubled the Max_MapX and Max_MapY on Client-side, doubled the pixels height and width for picScreen, and went server-side and doubled Max_MapX and Max_MapY. The cursor is still off, just as my current client.
  14. Roger that, I'm on it right now. I'll let you know.
  15. I've done that already. I'm fairly confident I haven't messed with the targeting script, considering I've been messing with only GUI stuff. Like I said, I'm fairly confident it has something to do with CurX / CurY, but I haven't messed with them at all.. Maybe a property for picScreen needs to be changed? I don't know, I'm literally brand new at coding. Just started today, and gotten this far. Lol.
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