I see. the equation from the previous version was different. from GetPlayerMaxVital = ((GetPlayerLevel(index) / 2) + (GetPlayerStat(index, Endurance) / 2)) * 15 + 150 to GetPlayerMaxVital = ((GetPlayerLevel(index) / 2) + (Player(index).Stat(Stats.Endurance) / 2)) * 15 + 150 it worked :D thank youuu
oh that reminds me…I did lol. imma look at it now ! hmm can I know where the recalculation is when I equipd a stat changing item? I dont think I changed anything except the commented out name (warrior -> guardian) and added another case. nvm i see it.
ok here, its v 1.5 ![](http://www.freemmorpgmaker.com/files/imagehost/pics/3269afa24ec19a4d5e7ccda72fec4d17.jpg) i deleted everything and remade all the items. :/